Peer-to-Peer-Based Infrastructure Support for Massively Multiplayer Online Games
暂无分享,去创建一个
Klaus Wehrle | Georg Carle | Leo Petrak | Simon Rieche | Heiko Niedermayer | Marc Fouquet | M. Fouquet | H. Niedermayer | G. Carle | Klaus Wehrle | S. Rieche | L. Petrak
[1] Honghui Lu,et al. Peer-to-peer support for massively multiplayer games , 2004, IEEE INFOCOM 2004.
[2] Daniel Zappala,et al. Low latency and cheat-proof event ordering for peer-to-peer games , 2004, NOSSDAV '04.
[3] Jeffrey Considine,et al. Simple Load Balancing for Distributed Hash Tables , 2003, IPTPS.
[4] Hiroaki Hazeyama,et al. Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games , 2004, NetGames '04.
[5] Talya Porat,et al. Lecture Notes in Computer Science (LNCS) , 2007 .
[6] Deepak Verma,et al. Data In P 2 P Systems , .
[7] Klaus Wehrle,et al. Comparison of Load Balancing Algorithms for Structured Peer-to-Peer Systems , 2004, GI Jahrestagung.
[8] David R. Karger,et al. Looking up data in P2P systems , 2003, CACM.
[9] David R. Karger,et al. Chord: a scalable peer-to-peer lookup protocol for internet applications , 2003, TNET.
[10] Klaus Wehrle,et al. A thermal-dissipation-based approach for balancing data load in distributed hash tables , 2004, 29th Annual IEEE International Conference on Local Computer Networks.
[11] Leon Gommans,et al. AAA Authorization Requirements , 2000, RFC.
[12] Srinivasan Seshan,et al. Colyseus: A Distributed Architecture for Online Multiplayer Games , 2006, NSDI.
[13] Klaus Wehrle,et al. Peer-to-Peer Systems and Applications , 2005, Peer-to-Peer Systems and Applications.
[14] Daniel Zappala,et al. Low-Latency and Cheat-proof Event Ordering for Distributed Games , 2004 .
[15] Mark Handley,et al. A scalable content-addressable network , 2001, SIGCOMM '01.
[16] Leon Gommans,et al. Generic AAA Architecture , 2000, RFC.
[17] Robert Morris,et al. Chord: A scalable peer-to-peer lookup service for internet applications , 2001, SIGCOMM 2001.
[18] David R. Karger,et al. Simple Efficient Load Balancing Algorithms for Peer-to-Peer Systems , 2004, IPTPS.
[19] Richard M. Karp,et al. Load Balancing in Structured P2P Systems , 2003, IPTPS.
[20] Gwendal Simon,et al. Solipsis: A Massively Multi-Participant Virtual World , 2003, PDPTA.