Two gesture recognition systems for immersive math education of the deaf
暂无分享,去创建一个
[1] Luis Enrique Sucar,et al. Dynamic Bayesian networks for visual recognition of dynamic gestures , 2002, J. Intell. Fuzzy Syst..
[2] Christine Youngblut,et al. Educational Uses of Virtual Reality Technology. , 1998 .
[3] Y. Guiard. Asymmetric division of labor in human skilled bimanual action: the kinematic chain as a model. , 1987, Journal of motor behavior.
[4] Surendra Ranganath,et al. Automatic Sign Language Analysis: A Survey and the Future beyond Lexical Meaning , 2005, IEEE Trans. Pattern Anal. Mach. Intell..
[5] Vladimir Pavlovic,et al. Hand Gesture Modeling, Analysis, and Synthesis , 1995 .
[6] Frederick C. Harris,et al. Real-time natural hand gestures , 2005, Comput. Sci. Eng..
[7] Alex Pentland,et al. Real-time American Sign Language recognition from video using hidden Markov models , 1995 .
[8] Clayton Valli,et al. Linguistics of American Sign Language: A Resource Text for Asl Users , 1992 .
[9] Nicoletta Adamo-Villani,et al. SMILE: an immersive learning game for deaf and hearing children , 2007, SIGGRAPH '07.
[10] J. Michael Moshell,et al. A Two-Handed Interface for Object Manipulation in Virtual Environments , 1995, Presence: Teleoperators & Virtual Environments.
[11] Penny Standen,et al. Using virtual environments in special education , 1995 .
[12] Joseph L. Gabbard. A Taxonomy of Usability Characteristics in Virtual Environments , 1997 .
[13] Peter Vamplew. Recognition of sign language gestures using neural networks , 1996 .
[14] Tomohiro Kuroda,et al. Consumer price data-glove for sign language recognition , 2004 .
[15] Nicoletta Adamo-Villani,et al. An immersive virtual environment for learning sign language mathematics , 2006, SIGGRAPH '06.
[16] David Geer. Will Gesture-Recognition Technology Point the Way? , 2004, Computer.
[17] Van R. Culver. A hybrid sign language recognition system , 2004, Eighth International Symposium on Wearable Computers.