DEVELOPING A ZOOMABLE IRREGULAR MESH EDITOR FOR FLOODING SIMULATION
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A zoomable irregular mesh editor is developed which is capable of constructing irregular mesh networks for flooding simulations. The software is written in a computer programming language, Java. This means that it is independent of computer platforms and does not need proprietary (commercial) software. The software provides a graphical mouse-driven mesh editing environment with a zoomable user interface, in which the user can smoothly zoom in, to get more detailed information, and zoom out for an overview. The software also allows the user to suspend and resume the operation, by saving and reading text files which describe the network structure.
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