Digital Diorama: An Interactive Multimedia Resource for Learning the Life Sciences
暂无分享,去创建一个
Carlo Emilio Standoli | F. Costa | Daniela Zambarbieri | Alessandra Mazzola | Sabrina Muschiato | A Pezzotti | A Poli | A Gambini | A Broglia
[1] Jakob Nielsen,et al. A mathematical model of the finding of usability problems , 1993, INTERCHI.
[2] Patrizia Ghislandi,et al. eLearning--Theories, Design, Software and Applications. , 2012 .
[3] Thomas C. Reeves,et al. Authentic Learning Environments , 2014 .
[4] A Pezzotti,et al. Indicatori di qualità per l’analisi della comunicazione di un corso online , 2012 .
[6] Daniela Zambarbieri,et al. Eye movement analysis of reading from computer displays, eReaders and printed books , 2012, Ophthalmic & physiological optics : the journal of the British College of Ophthalmic Opticians.
[7] D. Ballard,et al. Eye movements in natural behavior , 2005, Trends in Cognitive Sciences.
[8] Andrew Large,et al. Children in the information technology design process: A review of theories and their applications , 2004 .