Depth Pseudocolor Of 3-D Scenes Using Image Holography

The color code obtained during image hologram reconstruction is a function of the source's spectral emission, the colour distribution obtained depends on the particular geometry used on the recording step. The recording geometry employed in this work involves several reference beams, at different angles, and sectional illumination of the object, using a slit during the recording step. We shall analize the parameters involved in recording 3-D scenes such that a color depth code is inscribed in the hologram.