The Hierarchical Memory Machine Model for GPUs
暂无分享,去创建一个
[1] Ami Marowka,et al. Parallel Scientific Computation: A Structured Approach using BSP and MPI , 2006, Scalable Comput. Pract. Exp..
[2] Koji Nakano,et al. Fast and Accurate Template Matching Using Pixel Rearrangement on the GPU , 2011, 2011 Second International Conference on Networking and Computing.
[3] Robert H. Halstead,et al. Proceedings of the fourth ACM SIGPLAN symposium on Principles and practice of parallel programming , 1993, ACM SIGPLAN Symposium on Principles & Practice of Parallel Programming.
[4] John Beidler,et al. Data Structures and Algorithms , 1996, Wiley Encyclopedia of Computer Science and Engineering.
[5] Koji Nakano. Asynchronous Memory Machine Models with Barrier Synchronization , 2012, 2012 Third International Conference on Networking and Computing.
[6] F. Leighton,et al. Introduction to Parallel Algorithms and Architectures: Arrays, Trees, Hypercubes , 1991 .
[7] Jerry L. Trahan,et al. Dynamic Reconfiguration: Architectures and Algorithms (Series in Computer Science (Kluwer Academic/Plenum Publishers).) , 2004 .
[8] Koji Nakano. An Optimal Parallel Prefix-Sums Algorithm on the Memory Machine Models for GPUs , 2012, ICA3PP.
[9] Koji Nakano,et al. An Efficient GPU Implementation of Ant Colony Optimization for the Traveling Salesman Problem , 2012, 2012 Third International Conference on Networking and Computing.
[10] Koji Nakano,et al. Accelerating the Dynamic Programming for the Optimal Polygon Triangulation on the GPU , 2012, ICA3PP.
[11] Rob H. Bisseling,et al. Parallel Scientific Computation , 2004 .
[12] Wojciech Rytter,et al. Efficient parallel algorithms , 1988 .
[13] Ramesh Subramonian,et al. LogP: towards a realistic model of parallel computation , 1993, PPOPP '93.
[14] Koji Nakano,et al. A GPU Implementation of Computing Euclidean Distance Map with Efficient Memory Access , 2011, 2011 Second International Conference on Networking and Computing.
[15] Koji Nakano,et al. Fast Ellipse Detection Algorithm Using Hough Transform on the GPU , 2011, 2011 Second International Conference on Networking and Computing.
[16] Koji Nakano. Efficient Implementations of the Approximate String Matching on the Memory Machine Models , 2012, 2012 Third International Conference on Networking and Computing.
[17] Koji Nakano,et al. Simple Memory Machine Models for GPUs , 2012, 2012 IEEE 26th International Parallel and Distributed Processing Symposium Workshops & PhD Forum.
[18] Wen-mei W. Hwu,et al. GPU Computing Gems Emerald Edition , 2011 .
[19] M. J. Quinn,et al. Parallel Computing: Theory and Practice , 1994 .
[20] Koji Nakano,et al. Implementations of a Parallel Algorithm for Computing Euclidean Distance Map in Multicore Processors and GPUs , 2011, Int. J. Netw. Comput..
[21] Akihiko Kasagi,et al. An Implementation of Conflict-Free Offline Permutation on the GPU , 2012, 2012 Third International Conference on Networking and Computing.
[22] Michael J. Flynn,et al. Some Computer Organizations and Their Effectiveness , 1972, IEEE Transactions on Computers.
[23] Koji Nakano,et al. Efficient Canny Edge Detection Using a GPU , 2010, 2010 First International Conference on Networking and Computing.
[24] Ramachandran Vaidyanathan,et al. Dynamic reconfiguration - architectures and algorithms , 2003, Series in computer science.