Design of a Multimodal VR Platform for the Training of Surgery Skills

There are many ways by which we can learn new skills. For sensory motor skills, repeated practice (often under supervision and guidance of an expert mentor) is required in order to progressively understand the consequences of our actions, adapt our behavior and develop optimal perception-action loops needed to intuitively and efficiently perform the task. VR multimodal platforms, if adequately designed, can offer an alternative to real environments therefore. Indeed they present interesting features: controlled environment, measure of the user's performance, display of quantitative feedback. This paper presents such a platform that was developed for surgery skills training.

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