Surveying the Social, Smart and Converged TV Landscape: Where is Television Research Headed?

The TV is dead motto of just a few years ago has been replaced by the prospect of Internet Protocol (IP) television experiences over converged networks to become one of the great technology opportunities in the next few years. As an introduction to the Special Issue on Smart, Social and Converged Television, this extended editorial intends to review the current IP television landscape in its many realizations: operator-based, over-the-top, and user generated. We will address new services like social TV and recommendation engines, dissemination including new paradigms built on peer to peer and content centric networks, as well as the all important quality of experience that challenges services and networks alike. But we intend to go further than just review the existing work by proposing areas for the future of television research. These include strategies to provide services that are more efficient in network and energy usage while being socially engaging, novel services that will provide consumers with a broader choice of content and devices, and metrics that will enable operators and users alike to define the level of service they require or that they are ready to provide. These topics are addressed in this survey paper that attempts to create a unifying framework to link them all together. Not only is television not dead, it is well alive, thriving and fostering innovation and this paper will hopefully prove it.

[1]  Andrew Jones,et al.  Social TV: toward content navigation using social awareness , 2010 .

[2]  Frank Bentley,et al.  Examining presence and lightweight messaging in a social television experience , 2008, TOMCCAP.

[3]  Gunnar Harboe,et al.  In Search of Social Television , 2009, Social Interactive Television.

[4]  Pablo César,et al.  The implications of program genres for the design of social television systems , 2008, UXTV '08.

[5]  Marie-José Montpetit,et al.  IPTV : An End to End Perspective , 2010 .

[6]  Paul Over,et al.  Evaluation campaigns and TRECVid , 2006, MIR '06.

[7]  B. Davies,et al.  Marketing in a Week , 2002 .

[8]  Muriel Medard,et al.  How good is random linear coding based distributed networked storage , 2005 .

[9]  Devavrat Shah,et al.  Network Coding Meets TCP , 2008, IEEE INFOCOM 2009.

[10]  David A. Shamma,et al.  Tweet the debates: understanding community annotation of uncollected sources , 2009, WSM@MM.

[11]  Linda Dailey Paulson New Approach Combines TV and Social Networking , 2010, Computer.

[12]  Konstantinos Chorianopoulos,et al.  Social Interactive Television - Immersive Shared Experiences and Perspectives , 2009, Social Interactive Television.

[13]  David Geerts,et al.  Understanding Social TV: a survey , 2011 .

[14]  Vincent Barriac,et al.  Standardization activities in the ITU for a QoE assessment of IPTV , 2008, IEEE Communications Magazine.

[15]  Andrzej Jajszczyk,et al.  QoX: What is it really? , 2011, IEEE Communications Magazine.

[16]  Luiz Fernando Gomes Soares,et al.  Introduction to special issue: Human-centered television—directions in interactive digital television research , 2008, TOMCCAP.

[17]  Kalevi Kilkki,et al.  Quality of Experience in Communications Ecosystem , 2008, J. Univers. Comput. Sci..

[18]  Shuji Tasaka,et al.  Maximizing QoE of Interactive Services with Audio-Video Transmission over Bandwidth Guaranteed IP Networks , 2009, GLOBECOM 2009 - 2009 IEEE Global Telecommunications Conference.

[19]  Henry Holtzman,et al.  neXtream: A Multi-Device, Social Approach to Video Content Consumption , 2010, 2010 7th IEEE Consumer Communications and Networking Conference.

[20]  Markus Fiedler,et al.  A generic quantitative relationship between quality of experience and quality of service , 2010, IEEE Network.

[21]  I. Lovrek,et al.  A framework for multi-user distributed virtual environments: a telerobotics application , 1999, 1999 7th IEEE International Conference on Emerging Technologies and Factory Automation. Proceedings ETFA '99 (Cat. No.99TH8467).

[22]  Thomas Mirlacher,et al.  IPTV: An End to End Perspective (Invited Paper) , 2010, J. Commun..

[23]  Is-Haka Mkwawa,et al.  Quality of experience (QoE) driven adaptation scheme for voice/video over IP , 2012, Telecommun. Syst..

[24]  Laurent Massoulié,et al.  Push-to-Peer Video-on-Demand System: Design and Evaluation , 2007, IEEE Journal on Selected Areas in Communications.

[25]  Kevin Barraclough,et al.  I and i , 2001, BMJ : British Medical Journal.

[26]  Pablo César,et al.  Fragment, tag, enrich, and send: Enhancing social sharing of video , 2009, TOMCCAP.

[27]  Andra Leurdijk,et al.  Interactive TV narratives: Opportunities, progress, and challenges , 2008, TOMCCAP.

[28]  Maja Matijasevic,et al.  A framework for multiuser distributed virtual environments , 2002, IEEE Trans. Syst. Man Cybern. Part B.

[29]  Hans-Jurgen Zepernick,et al.  Quality of Experience of Multimedia Services : Past, Present, and Future , 2011 .