Implementation of 3D visualization aplications based on physical-haptics principles to perform rehabilitation tasks
暂无分享,去创建一个
Francisco J. Badesa | Nicolás García Aracil | José María Sabater | R. Morales | Luis Daniel Lledó | Santiago Ezquerro | J. Sabater | F. Badesa | L. D. Lledó | R. Morales | S. Ezquerro
[1] Suvranu De,et al. Using the PhysX engine for physics‐based virtual surgery with force feedback , 2009, The international journal of medical robotics + computer assisted surgery : MRCAS.
[2] C. Neuper,et al. Virtual reality in neurologic rehabilitation of spatial disorientation , 2013, Journal of NeuroEngineering and Rehabilitation.
[3] Miguel Sainz,et al. Screen space fluid rendering with curvature flow , 2009, I3D '09.
[4] Dipl.-Ing,et al. Real-time Rendering , 2022 .
[5] J. Deutsch,et al. Virtual Reality for Stroke Rehabilitation , 2011, The Cochrane database of systematic reviews.
[6] Tomas Akenine-Möller,et al. Real-time rendering , 1997 .
[7] P. Tonin,et al. Virtual reality for the rehabilitation of the upper limb motor function after stroke: a prospective controlled trial , 2013, Journal of NeuroEngineering and Rehabilitation.
[8] Stephen R. Ellis,et al. What are virtual environments? , 1994, IEEE Computer Graphics and Applications.
[9] Tom Davis,et al. Opengl programming guide: the official guide to learning opengl , 1993 .
[10] Anna Gerber,et al. Opengl Programming Guide The Official Guide To Learning Opengl Versions 3 0 And 3 1 , 2016 .
[11] Gerhard Gompper,et al. Simulation of complex fluids by multi-particle-collision dynamics , 2005, Comput. Phys. Commun..
[12] Randima Fernando,et al. GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics , 2004 .
[13] John Kenneth Salisbury,et al. Haptic Rendering: Introductory Concepts , 2004, IEEE Computer Graphics and Applications.
[14] D. Zeltzer,et al. Simplifying the Programming of Intelligent Environments , 2009 .