A Platform for Motivating Collaborative Learning Using Participatory Simulation Applications
暂无分享,去创建一个
Nelson Baloian | Gustavo Zurita | Felipe Baytelman | Antonio Farias | N. Baloian | G. Zurita | Antonio Farias | Felipe Baytelman
[1] James A. Landay,et al. PDA and Gesture Use in Practice: Insights for Designers of Pen-based User Interfaces , 1997 .
[2] Susan A. Yoon,et al. Comparative analysis of Palm and wearable computers for Participatory Simulations , 2004, J. Comput. Assist. Learn..
[3] Joseph Krajcik,et al. Log on education: Handheld devices are ready-at-hand , 2001, CACM.
[4] Mitchel Resnick,et al. Participatory simulations: using computational objects to learn about dynamic systems , 1998, CHI Conference Summary.
[5] Pedro Antunes,et al. A Framework like a tool for specify motivating Collaborative Learning Participatory Simulations , 2007, 2007 11th International Conference on Computer Supported Cooperative Work in Design.
[6] Patrick Baudisch,et al. Design and analysis of delimiters for selection-action pen gesture phrases in scriboli , 2005, CHI.
[7] Judy Perry,et al. Using Palm Technology in Participatory Simulations of Complex Systems: A New Take on Ubiquitous and Accessible Mobile Computing , 2005 .
[8] Kurt Squire,et al. Collaborative learning through augmented reality role playing , 2005, CSCL.
[9] James A. Landay,et al. Sketching Interfaces: Toward More Human Interface Design , 2001, Computer.
[10] Karen Swan,et al. Ubiquitous Computing: Rethinking Teaching, Learning, and Technology Integration , 2006 .
[11] Vanessa Colella,et al. Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling , 2000 .
[12] Bill Tomlinson. A heterogeneous animated platform for educational participatory simulations , 2005, CSCL.
[13] S. Kopf,et al. Improving Activity and Motivation of Students with Innovative Teaching and Learning Technologies , 2005 .
[14] Tom Moher,et al. Technology Support for Learning Scientific Control as a Whole Class , 2004 .
[15] William L. Briggs,et al. Dice and disease in the classroom , 1998 .
[16] Jeremy Roschelle,et al. Keynote paper: Unlocking the learning value of wireless mobile devices , 2003, J. Comput. Assist. Learn..
[17] Hui Wang,et al. Physical Object Icons Buttons Gesture (PIBG): A New Interaction Paradigm with Pen , 2004, CSCWD.
[18] Roy P. Pargas,et al. Laptops in the classroom , 2003, SIGCSE.
[19] Uri Wilensky,et al. Learning through participatory simulations: network-based design for systems learning in classrooms , 1999, CSCL.