Missile combat virtual simulation system based on HLA and Vega Prime
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In order to meet the requirements of missile combat virtual simulation system,combined with the feature of missile combat system,the high level architecture(HLA) of distributed and interactive simulation and virtual reality technology were applied to the system.Based on the technology of HLA and Vega Prime,the function,peculiarity and architecture of the system were proposed.HLA/RTI was briefly introduced and the principle of the combat simulation system was analyzed,a technical scheme of the combat system based on HLA and Vega Prime was described,and the combat system was implemented.On this basis,three dimensions object modelings,i.e.,the design of federation object model,simulation object simulation model and the interface of federation member,were introduced.The results show that HLA is a common simulation architecture,and Virtual Reality is an important developing direction of simulation technology,and the problem of virtual reality is solved and visualization effect is improved greatly.The simulation system meets users' needs perfectly,and each component can be customized due to individual needs.