Specification and Usability Evaluation of an Attention-aware Remote Control designed in a Physical Prototype

This paper defines requirements for entering text in interactive digital TV, based on theories of shared attention, in order to make a prototype of a remote control which enables more natural user interaction. The physical prototype of this newly created device features movement recognition and sensory feedback as modalities of interaction. In usability tests, data on users’ performance and satisfaction was collected, as well as data on their cognitive load (attention) and state of meditation (relaxation) captured through an Electroencephalogram device. The results showed that the solution, analyzed for a sample of 18 users, increased performance for typing long texts by 26.5%, raised satisfaction scores by 15%, relaxation scores by 29.4%, and maintained the users’ cognitive load when compared to use of an infrared remote control.

[1]  Maria Cecília Calani Baranauskas,et al.  Adjustable interactive rings for iDTV , 2010, IEEE Transactions on Consumer Electronics.

[2]  Tae Houn Song,et al.  Sensible interface using multi-sensors in mobile device , 2009, MoMM.

[3]  Miguel A. L. Nicolelis,et al.  Principles of neural ensemble physiology underlying the operation of brain–machine interfaces , 2009, Nature Reviews Neuroscience.

[4]  Raffaella Folgieri,et al.  Analysis of brain activity and response to colour stimuli during learning tasks: an EEG study , 2013, Electronic Imaging.

[5]  Beat Signer,et al.  SpeeG: a multimodal speech- and gesture-based text input solution , 2012, AVI.

[6]  I. Scott MacKenzie,et al.  An empirical comparison of "wiimote" gun attachments for pointing tasks , 2009, EICS '09.

[7]  A. Wróbel,et al.  Beta activity: a carrier for visual attention. , 2000, Acta neurobiologiae experimentalis.

[8]  Claudia Roda,et al.  Human Attention in Digital Environments: Human attention and its implications for human–computer interaction , 2011 .

[9]  Luca Vignaroli,et al.  Personalized newscasts and social networks: a prototype built over a flexible integration model , 2012, WWW.

[10]  Mijeong Kim,et al.  An interaction and product design of gesture based TV remote control , 2004, CHI EA '04.

[11]  David Geerts Comparing voice chat and text chat in a communication tool for interactive television , 2006, NordiCHI '06.

[12]  Crysta J. Metcalf,et al.  Of social television comes home: a field study of communication choices and practices in tv-based text and voice chat , 2009, CHI.

[13]  Evelien D'heer,et al.  Everyday life in (front of) the screen: the consumption of multiple screen technologies in the living room context , 2012, EuroITV.

[14]  Artur Lugmayr,et al.  New social & collaborative interactive TV program formats , 2009, MoMM.

[15]  Allen and Rosenbloom Paul S. Newell,et al.  Mechanisms of Skill Acquisition and the Law of Practice , 1993 .

[16]  Gregg C. Vanderheiden,et al.  Web Content Accessibility Guidelines (WCAG) 2.0 , 2008 .

[17]  Florian Müller,et al.  PalmRC: imaginary palm-based remote control for eyes-free television interaction , 2012, EuroITV.

[18]  William Cooper The interactive television user experience so far , 2008, UXTV '08.

[19]  Shumin Zhai,et al.  TNT: a numeric keypad based text input method , 2004, CHI '04.

[20]  Elizabeth Furtado,et al.  Análise de alternativas de design de mapas para TV digital brasileira baseada em multicritérios , 2012, IHC.

[21]  Peter Gregor,et al.  Digital switchover or digital divide: a prognosis for usable and accessible interactive digital television in the UK , 2006, Universal Access in the Information Society.