Simulazioni e programmazione nell’insegnamento-apprendimento della probabilità
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Probability is an important topic in the curriculum of secondary high school. The paper show a teaching proposal that harmonically combines the classic and frequentist approach to probability into a pedagogic perspective which sees the computer as a programming tool in the Python environment. The choice of methodology has privileged a phenomenological-inductive approach, which encourages the formulation of hypotheses and conjectures on random phenomena.