High Quality Hatching
暂无分享,去创建一个
Tobias Isenberg | Thomas Strothotte | Stefan Schlechtweg-Dorendorf | Johannes Zander | T. Strothotte | Stefan Schlechtweg-Dorendorf | Tobias Isenberg | Johannes Zander
[1] Gershon Elber. Line Art Rendering via a Coverage of Isoparametric Curves , 1995, IEEE Trans. Vis. Comput. Graph..
[2] Wolfgang Leister. Computer Generated Copper Plates , 1994, Comput. Graph. Forum.
[3] Aaron Hertzmann,et al. Illustrating smooth surfaces , 2000, SIGGRAPH.
[4] Christian Rössl,et al. Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures , 2000, WSCG.
[5] Hai Lin,et al. Nonphotorealistic Rendering of Medical Volume Data , 2003, IEEE Computer Graphics and Applications.
[6] David Salesin,et al. Interactive pen-and-ink illustration , 1994, SIGGRAPH.
[7] Lee Markosian,et al. Artistic silhouettes: a hybrid approach , 2000, NPAR '00.
[8] Arthur Appel,et al. The haloed line effect for hidden line elimination. , 1979, SIGGRAPH '79.
[9] David Salesin,et al. Orientable textures for image-based pen-and-ink illustration , 1997, SIGGRAPH.
[10] Gershon Elber,et al. Interactive Line Art Rendering of Freeform Surfaces , 1999, Comput. Graph. Forum.
[11] Gershon Elber,et al. Line Art Illustrations of Parametric and Implicit Forms , 1998, IEEE Trans. Vis. Comput. Graph..
[12] Stefan Schlechtweg,et al. Non-photorealistic computer graphics: modeling, rendering, and animation , 2002 .
[13] J. Goldfeather. Understanding errors in approximating princi-pal direction vectors , 2001 .
[14] Pierre Alliez,et al. Anisotropic polygonal remeshing , 2003, ACM Trans. Graph..
[15] Wilfrid Lefer,et al. Creating Evenly-Spaced Streamlines of Arbitrary Density , 1997, Visualization in Scientific Computing.
[16] Adam Finkelstein,et al. Real-time hatching , 2001, SIGGRAPH.
[17] Christian Rössl,et al. Line-art rendering of 3D-models , 2000, Proceedings the Eighth Pacific Conference on Computer Graphics and Applications.
[18] H. Reeves,et al. The Guild handbook of scientific illustration , 1991 .
[19] Christian Rössl,et al. Approximation and Visualization of Discrete Curvature on Triangulated Surfaces , 1999 .
[20] Victoria Interrante,et al. Illustrating surface shape in volume data via principal direction-driven 3D line integral convolution , 1997, SIGGRAPH.
[21] David Salesin,et al. Rendering parametric surfaces in pen and ink , 1996, SIGGRAPH.
[23] Tobias Isenberg,et al. Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes , 2002, Comput. Graph. Forum.
[24] Victor Ostromoukhov. Digital facial engraving , 1999, SIGGRAPH '99.
[25] David Salesin,et al. Computer-generated pen-and-ink illustration , 1994, SIGGRAPH.
[26] Oliver Deussen,et al. An illustration technique using hardware-based intersections and skeletons , 1999 .
[27] Gershon Elber,et al. Line illustrations ∈ computer graphics , 1995, The Visual Computer.
[28] Victoria Interrante,et al. Line direction matters: an argument for the use of principal directions in 3D line drawings , 2000, NPAR '00.
[29] David Salesin,et al. Scale-dependent reproduction of pen-and-ink illustrations , 1996, SIGGRAPH.
[30] Alfred M. Bruckstein,et al. DigiDürer — a digital engraving system , 1993, The Visual Computer.