Skeleton-Based Action Recognition Using Multi-Scale and Multi-Stream Improved Graph Convolutional Network
暂无分享,去创建一个
Wang Li | Xu Liu | Zheng Liu | Feixiang Du | Qiang Zou | Zheng Liu | Feixiang Du | Qiang Zou | Xu Liu | Wang Li
[1] Dumitru Erhan,et al. Going deeper with convolutions , 2014, 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[2] Yi Lin,et al. Skeleton based action recognition using translation-scale invariant image mapping and multi-scale deep CNN , 2017, 2017 IEEE International Conference on Multimedia & Expo Workshops (ICMEW).
[3] Yifan Zhang,et al. Skeleton-Based Action Recognition With Multi-Stream Adaptive Graph Convolutional Networks , 2019, IEEE Transactions on Image Processing.
[4] Shuai Li,et al. Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNN , 2018, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[5] P. J. Narayanan,et al. Part-based Graph Convolutional Network for Action Recognition , 2018, BMVC.
[6] Trevor Darrell,et al. Fully Convolutional Networks for Semantic Segmentation , 2017, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[7] Iasonas Kokkinos,et al. DeepLab: Semantic Image Segmentation with Deep Convolutional Nets, Atrous Convolution, and Fully Connected CRFs , 2016, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[8] Pascal Frossard,et al. The emerging field of signal processing on graphs: Extending high-dimensional data analysis to networks and other irregular domains , 2012, IEEE Signal Processing Magazine.
[9] Xavier Bresson,et al. Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering , 2016, NIPS.
[10] Lei Shi,et al. Two-Stream Adaptive Graph Convolutional Networks for Skeleton-Based Action Recognition , 2018, 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[11] Mathias Niepert,et al. Learning Convolutional Neural Networks for Graphs , 2016, ICML.
[12] Yong Du,et al. Hierarchical recurrent neural network for skeleton based action recognition , 2015, 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[13] Sergey Ioffe,et al. Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning , 2016, AAAI.
[14] Andrew W. Fitzgibbon,et al. Real-time human pose recognition in parts from single depth images , 2011, CVPR 2011.
[15] Lukasz Kaiser,et al. Attention is All you Need , 2017, NIPS.
[16] Sergey Ioffe,et al. Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift , 2015, ICML.
[17] Gang Wang,et al. Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition , 2016, ECCV.
[18] Junsong Yuan,et al. Recognizing Human Actions as the Evolution of Pose Estimation Maps , 2018, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[19] Hong Liu,et al. Enhanced skeleton visualization for view invariant human action recognition , 2017, Pattern Recognit..
[20] Gang Wang,et al. Skeleton-Based Online Action Prediction Using Scale Selection Network , 2019, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[21] In-So Kweon,et al. CBAM: Convolutional Block Attention Module , 2018, ECCV.
[22] Wenjun Zeng,et al. An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data , 2016, AAAI.
[23] Yong Du,et al. Representation Learning of Temporal Dynamics for Skeleton-Based Action Recognition , 2016, IEEE Transactions on Image Processing.
[24] Nanning Zheng,et al. View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Data , 2017, 2017 IEEE International Conference on Computer Vision (ICCV).
[25] Kaiming He,et al. Feature Pyramid Networks for Object Detection , 2016, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[26] Joan Bruna,et al. Spectral Networks and Locally Connected Networks on Graphs , 2013, ICLR.
[27] Max Welling,et al. Semi-Supervised Classification with Graph Convolutional Networks , 2016, ICLR.
[28] Gang Wang,et al. NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding , 2019, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[29] Gang Wang,et al. Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gates , 2017, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[30] Enhua Wu,et al. Squeeze-and-Excitation Networks , 2017, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[31] Andrew Zisserman,et al. Two-Stream Convolutional Networks for Action Recognition in Videos , 2014, NIPS.
[32] Gang Wang,et al. Global Context-Aware Attention LSTM Networks for 3D Action Recognition , 2017, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[33] Sergey Ioffe,et al. Rethinking the Inception Architecture for Computer Vision , 2015, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[34] Abhinav Gupta,et al. Non-local Neural Networks , 2017, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[35] Mohammed Bennamoun,et al. A New Representation of Skeleton Sequences for 3D Action Recognition , 2017, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[36] Chao Li,et al. Skeleton-based action recognition with convolutional neural networks , 2017, 2017 IEEE International Conference on Multimedia & Expo Workshops (ICMEW).
[37] Mohammed Bennamoun,et al. SkeletonNet: Mining Deep Part Features for 3-D Action Recognition , 2017, IEEE Signal Processing Letters.
[38] Bjorn Ottersten,et al. Vertex Feature Encoding and Hierarchical Temporal Modeling in a Spatio-Temporal Graph Convolutional Network for Action Recognition , 2019, 2020 25th International Conference on Pattern Recognition (ICPR).
[39] Nitish Srivastava,et al. Dropout: a simple way to prevent neural networks from overfitting , 2014, J. Mach. Learn. Res..
[40] Dahua Lin,et al. Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition , 2018, AAAI.
[41] Jun Fu,et al. Dual Attention Network for Scene Segmentation , 2018, 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[42] Tieniu Tan,et al. An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition , 2019, 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[43] Rama Chellappa,et al. Human Action Recognition by Representing 3D Skeletons as Points in a Lie Group , 2014, 2014 IEEE Conference on Computer Vision and Pattern Recognition.
[44] Kris M. Kitani,et al. Action-Reaction: Forecasting the Dynamics of Human Interaction , 2014, ECCV.
[45] Gang Wang,et al. NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis , 2016, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).