Adaptive-Resolution Octree-Based Volumetric SLAM
暂无分享,去创建一个
[1] Gene H. Golub,et al. Matrix computations (3rd ed.) , 1996 .
[2] Marsette Vona,et al. Moving Volume KinectFusion , 2012, BMVC.
[3] Matthias Nießner,et al. Real-time 3D reconstruction at scale using voxel hashing , 2013, ACM Trans. Graph..
[4] Andrew W. Fitzgibbon,et al. KinectFusion: Real-time dense surface mapping and tracking , 2011, 2011 10th IEEE International Symposium on Mixed and Augmented Reality.
[5] Daniel Cremers,et al. Volumetric 3D mapping in real-time on a CPU , 2014, 2014 IEEE International Conference on Robotics and Automation (ICRA).
[6] Olaf Kähler,et al. Hierarchical Voxel Block Hashing for Efficient Integration of Depth Images , 2016, IEEE Robotics and Automation Letters.
[7] Stefan Leutenegger,et al. Monocular, Real-Time Surface Reconstruction Using Dynamic Level of Detail , 2016, 2016 Fourth International Conference on 3D Vision (3DV).
[8] Wolfram Burgard,et al. A benchmark for the evaluation of RGB-D SLAM systems , 2012, 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[9] Olaf Kähler,et al. Very High Frame Rate Volumetric Integration of Depth Images on Mobile Devices , 2015, IEEE Transactions on Visualization and Computer Graphics.
[10] Andrew J. Davison,et al. A benchmark for RGB-D visual odometry, 3D reconstruction and SLAM , 2014, 2014 IEEE International Conference on Robotics and Automation (ICRA).
[11] Jiawen Chen,et al. Scalable real-time volumetric surface reconstruction , 2013, ACM Trans. Graph..
[12] Vladlen Koltun,et al. Robust reconstruction of indoor scenes , 2015, 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[13] John J. Leonard,et al. Kintinuous: Spatially Extended KinectFusion , 2012, AAAI 2012.
[14] Thomas Brox,et al. Global, Dense Multiscale Reconstruction for a Billion Points , 2015, 2015 IEEE International Conference on Computer Vision (ICCV).
[15] Paul J. Besl,et al. A Method for Registration of 3-D Shapes , 1992, IEEE Trans. Pattern Anal. Mach. Intell..
[16] Charles T. Loop,et al. A Closed-Form Bayesian Fusion Equation Using Occupancy Probabilities , 2016, 2016 Fourth International Conference on 3D Vision (3DV).
[17] Jörg Stückler,et al. Multi-resolution surfel maps for efficient dense 3D modeling and tracking , 2014, J. Vis. Commun. Image Represent..
[18] Michael F. P. O'Boyle,et al. Introducing SLAMBench, a performance and accuracy benchmarking methodology for SLAM , 2014, 2015 IEEE International Conference on Robotics and Automation (ICRA).
[19] Tim Weyrich,et al. Real-Time 3D Reconstruction in Dynamic Scenes Using Point-Based Fusion , 2013, 2013 International Conference on 3D Vision.
[20] Ming Zeng,et al. Octree-based fusion for realtime 3D reconstruction , 2013, Graph. Model..
[21] M. Goesele,et al. Floating scale surface reconstruction , 2014, ACM Trans. Graph..
[22] Stefan Leutenegger,et al. Efficient Octree-Based Volumetric SLAM Supporting Signed-Distance and Occupancy Mapping , 2018, IEEE Robotics and Automation Letters.
[23] Marc Levoy,et al. A volumetric method for building complex models from range images , 1996, SIGGRAPH.
[24] M. Goesele,et al. Fusion of depth maps with multiple scales , 2011, ACM Trans. Graph..
[25] Stefan Leutenegger,et al. ElasticFusion: Dense SLAM Without A Pose Graph , 2015, Robotics: Science and Systems.