On the collaborations of multiple selfish overlays using multi-path resources
暂无分享,去创建一个
Jingyu Wang | Jianxin Liao | Tonghong Li | Jing Wang | J. Liao | Tonghong Li | Jingyu Wang | Jing Wang
[1] Xiaomin Zhu,et al. Introducing multipath selection for concurrent multipath transfer in the future internet , 2011, Comput. Networks.
[2] Wei Wu,et al. Toward a multiplane framework of NGSON: a required guideline to achieve pervasive services and efficient resource utilization , 2012, IEEE Communications Magazine.
[3] T. Başar,et al. Dynamic Noncooperative Game Theory, 2nd Edition , 1998 .
[4] Xiaomin Zhu,et al. A multi-path mechanism for reliable VoIP transmission over wireless networks , 2008, Comput. Networks.
[5] Donald F. Towsley,et al. Stability and Efficiency of Unstructured File Sharing Networks , 2008, IEEE Journal on Selected Areas in Communications.
[6] Bob Briscoe,et al. Flow rate fairness: dismantling a religion , 2007, CCRV.
[7] Klara Nahrstedt,et al. Optimal resource allocation in overlay multicast , 2003, 11th IEEE International Conference on Network Protocols, 2003. Proceedings..
[8] Srinivasan Seshan,et al. Selfish behavior and stability of the internet: a game-theoretic analysis of TCP , 2002, SIGCOMM.
[9] Mark Handley,et al. Architectural Guidelines for Multipath TCP Development , 2011, RFC.
[10] Mark Handley,et al. RFC 6182, Architectural Guidelines for Multipath TCP Development , 2011 .
[11] J. Nash. Equilibrium Points in N-Person Games. , 1950, Proceedings of the National Academy of Sciences of the United States of America.
[12] Christos H. Papadimitriou,et al. Worst-case equilibria , 1999 .
[13] Mark Handley,et al. RFC 5348: TCP Friendly Rate Control (TFRC): Protocol Specification , 2008 .
[14] Janardhan R. Iyengar,et al. Concurrent Multipath Transfer Using SCTP Multihoming Over Independent End-to-End Paths , 2006, IEEE/ACM Transactions on Networking.
[15] Zongpeng Li,et al. Dynamic Bandwidth Auctions in Multioverlay P2P Streaming with Network Coding , 2008, IEEE Transactions on Parallel and Distributed Systems.
[16] William R. McShane,et al. A review of pedestrian safety models for urban areas in Low and Middle Income Countries , 2016 .
[17] Ramesh Johari,et al. Traffic Engineering vs. Content Distribution: A Game Theoretic Perspective , 2009, IEEE INFOCOM 2009.
[18] Eitan Altman,et al. A survey on networking games in telecommunications , 2006, Comput. Oper. Res..
[19] R. Srikant,et al. Multi-Path TCP: A Joint Congestion Control and Routing Scheme to Exploit Path Diversity in the Internet , 2006, IEEE/ACM Transactions on Networking.
[20] Donald F. Towsley,et al. Modeling TCP throughput: a simple model and its empirical validation , 1998, SIGCOMM '98.
[21] Ning Wang,et al. On the Interactions between Non-Cooperative P2P Overlay and Traffic Engineering Behaviors , 2010, 2010 IEEE Global Telecommunications Conference GLOBECOM 2010.
[22] B. Barden. Recommendations on queue management and congestion avoidance in the Internet , 1998 .
[23] Rahul Garg,et al. A game-theoretic approach towards congestion control in communication networks , 2002, CCRV.
[24] R. Srikant,et al. Overlay TCP for MultiPath Routing and Congestion Control ∗ , 2004 .
[25] Sally Floyd,et al. The NewReno Modification to TCP's Fast Recovery Algorithm , 2004, RFC.
[26] Chen-Nee Chuah,et al. Race Conditions in Coexisting Overlay Networks , 2008, IEEE/ACM Transactions on Networking.
[27] Edward W. Knightly,et al. Opportunistic traffic scheduling over multiple network paths , 2004, IEEE INFOCOM 2004.
[28] Krishna R. Pattipati,et al. Application-layer multipath data transfer via TCP: Schemes and performance tradeoffs , 2007, Perform. Evaluation.
[29] John C. S. Lui,et al. On the interaction of multiple overlay routing , 2005, Perform. Evaluation.
[30] Thomas Dreibholz,et al. On the fairness of transport protocols in a multi-path environment , 2012, 2012 IEEE International Conference on Communications (ICC).
[31] Jörg Widmer,et al. TCP Friendly Rate Control (TFRC): Protocol Specification , 2003, RFC.