Game-based Teaching of Stress Placement on Multi-syllabic English Words
暂无分享,去创建一个
[1] Amir Toghyani Khorasgani,et al. A SURVEY ON SEVERAL POTENTIALLY PROBLEMATIC AREAS OF PRONUNCIATION FOR IRANIAN EFL LEARNERS , 2017 .
[2] Fran C. Blumberg. Learning by Playing: Video Gaming in Education , 2014 .
[3] Tapio Salakoski,et al. The Vowel Game: Continuous Real-Time Visualization for Pronunciation Learning with Vowel Charts , 2006, FinTAL.
[4] K. Hartshorn. An Analysis of ESL Learner Preferences for Native Accent Retention and Reduction , 2013 .
[5] Anj Foley,et al. Learner English: A Teacher's Guide to Interference and Other Problems Second Edition [Book Review] , 2002 .
[6] Ben Kirman,et al. Practical, appropriate, empirically-validated guidelines for designing educational games , 2011, CHI.
[7] Shelley Shwu-Ching Young,et al. The Game Embedded CALL System to Facilitate English Vocabulary Acquisition and Pronunciation , 2014, J. Educ. Technol. Soc..
[8] Andrew Wright,et al. Games for language learning , 1980 .
[9] Veronica Makarova. Fun Games and Activities for Pronunciation and Phonetics Classes at Universities. , 1997 .
[10] Marcus Otlowski,et al. Pronunciation: What are the expectations , 1998 .
[11] Patrick Rebuschat,et al. IMPLICIT LEARNING IN SECOND LANGUAGE ACQUISITION , 2012 .
[12] Kursat Cagiltay,et al. Turkish Prospective Teachers' Perceptions Regarding the Use of Computer Games with Educational Features , 2006, J. Educ. Technol. Soc..
[13] Sedigheh Vahdat,et al. The Effect of Video Games on Iranian EFL Learners' Vocabulary Learning , 2013 .
[14] İ. Çakır,et al. Foreign language learners’ views on the importance of learning the target language pronunciation , 2014 .
[15] Bert Bredeweg,et al. Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology , 2005 .
[16] Isabelle Darcy,et al. PRONUNCIATION TEACHING AND LEARNING: EFFECTS OF EXPLICIT PHONETIC INSTRUCTION IN THE L2 CLASSROOM , 2013 .
[17] Caroline Nixon,et al. Primary pronunciation box : pronunciation games and activities for younger learners , 2005 .
[18] J. Morely. The Pronunciation Component in Teaching English to Speakers of Other Languages. , 1991 .
[19] Shiyu Wang,et al. Social Situational Language Learning through an Online 3D Game , 2016, CHI.
[20] Ryan S. Baker,et al. Serious Games Analytics to Measure Implicit Science Learning , 2015 .
[21] A. Piirainen-Marsh,et al. Collaborative Game‐play as a Site for Participation and Situated Learning of a Second Language , 2009 .
[22] Apisit Rungsirimongkolchai,et al. Learning Vocabulary through Games , 2018 .
[23] Jessica D. Bayliss. Using games in introductory courses: tips from the trenches , 2009, SIGCSE '09.
[24] Christiane Dalton-Puffer,et al. Learner Attitudes and L2 Pronunciation in Austria. , 1997 .
[25] Mohammad Saber Khaghaninejad,et al. The Effect of Explicit Pronunciation Instruction on Listening Comprehension: Evidence from Iranian English Learners , 2015 .
[26] W. Lewis Johnson,et al. Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning , 2005, AIED.
[27] Marianne Celce-Murcia,et al. Teaching pronunciation : a course book and reference guide , 2010 .
[28] R. Hromek,et al. Promoting Social and Emotional Learning With Games , 2009 .
[29] Ian Alexander,et al. An introduction to qualitative research , 2000, Eur. J. Inf. Syst..
[30] Jessica L. Sturm,et al. Explicit phonetics instruction in L2 French: A global analysis of improvement , 2013 .
[31] Nicola Whitton. Digital Games and Learning: Research and Theory , 2014 .
[32] Gerald Kelly,et al. How to Teach Pronunciation , 2001 .
[33] Frederik Cornillie,et al. Between learning and playing? Exploring learners’ perceptions of corrective feedback in an immersive game for English pragmatics* , 2012, ReCALL.
[34] Robert Godwin-Jones,et al. Games in Language Learning: Opportunities and Challenges. , 2014 .
[35] Thomas Hain,et al. IMPLICIT PRONUNCIATION MODELLING IN ASR , 2002 .
[36] Michael Vaughan-Rees. Test Your Pronunciation , 2002 .