The Virtual Lab (physics & chemistry) for Malaysia’s Secondary School
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Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. This paper is based on a research that has been carried out upon the problems faced by students and teachers in the conventional science education. The “Virtual Physics Lab” and the “Virtual Chemistry Lab” propose a new method of assisting present teaching aids. The cost, materials, energy, and time issues are among the elements taken into consideration in this research. Elementary research methodologies, gathering information, prototype design and development and testing, information analysis and documentaries are the steps engaged to accomplishing the main research objectives. A 3D Game Engine is used as the tool to develop the prototype system.