Sensory Contributions to Spatial Knowledge of Real and Virtual Environments

Most sensory systems are able to inform people about the spatial structure of their environment, their place in that environment, and their movement through it. We discuss these various sources of sensory information by dividing them into three general categories: external (vision, audition, somatosensory), internal (vestibular, kinesthetic) and efferent (efference copy, attention). Research on the roles of these sensory systems in the creation of environmental knowledge has shown, with few exceptions, that information from a single sensory modality is often sufficient for acquiring at least rudimentary knowledge of one’s immediate environment and one’s movement through it. After briefly discussing the ways in which sources of sensory information commonly covary in everyday life, we examine the types and quality of sensory information available from contemporary virtual environments, including desktop, CAVE, and HMD-based systems. Because none of these computer mediated systems is yet able to present a perfectly full and veridical sensory experience to its user, it is important for researchers and VE developers to understand the circumstances, tasks, and goals for which different sensory information sources are most critical. We review research on these topics, as well as research on how the omission, limitation, or distortion of different information sources may affect the perception and behavior of users. Finally, we discuss situations in which various types of virtual environment systems may be more or less useful.

[1]  G. Stratton Some preliminary experiments on vision without inversion of the retinal image. , 1896 .

[2]  Torsten Ingemann Nielsen,et al.  VOLITION: A NEW EXPERIMENTAL APPROACH , 1963 .

[3]  H. Pick,et al.  Visual capture produced by prism spectacles , 1965 .

[4]  P. Dodwell Perceptual processing : stimulus equivalence and pattern recognition , 1971 .

[5]  G. Allen,et al.  The role of perceptual context in structuring spatial knowledge. , 1978 .

[6]  J. Gibson The Ecological Approach to Visual Perception , 1979 .

[7]  P. Thorndyke,et al.  Simulating Navigation for Spatial Knowledge Acquisition , 1982 .

[8]  M. Potegal Spatial abilities : development and physiological foundations , 1982 .

[9]  Barbara Hayes-Roth,et al.  Differences in spatial knowledge acquired from maps and navigation , 1982, Cognitive Psychology.

[10]  Jean Rouch,et al.  The Cinema of the Future , 1985 .

[11]  M. Turvey,et al.  The ecological approach to perceiving-acting: a pictorial essay. , 1986, Acta psychologica.

[12]  Ervin H. Zube,et al.  Advance in Environment, Behavior, and Design , 1989, Advances in Environment, Behavior, and Design.

[13]  Sholl Mj,et al.  The relation between horizontality and rod-and-frame and vestibular navigational performance. , 1989 .

[14]  John F. Larish,et al.  Sources of optical information useful for perception of speed of rectilinear self-motion. , 1990, Journal of experimental psychology. Human perception and performance.

[15]  G. Michel,et al.  Restricting the Field of View: Perceptual and Performance Effects , 1990, Perceptual and motor skills.

[16]  C. Gallistel The organization of learning , 1990 .

[17]  L. Yardley,et al.  Motion sickness and perception: a reappraisal of the sensory conflict approach. , 1992, British journal of psychology.

[18]  Morton Leonard Heilig,et al.  EL Cine del Futuro: The Cinema of the Future , 1992, Presence: Teleoperators & Virtual Environments.

[19]  John C. Hart,et al.  The CAVE: audio visual experience automatic virtual environment , 1992, CACM.

[20]  Hyeongseok Ko,et al.  Insertion of an articulated human into a networked virtual environment , 1994, Fifth Annual Conference on AI, and Planning in High Autonomy Systems.

[21]  P. Baudonniere,et al.  Cognitive Effects on Visually Induced Body Motion in Children , 1995, Perception.

[22]  J. B. Pittenger,et al.  Human Echolocation as a Basic Form of Perception and Action , 1995 .

[23]  M. Ohmi Egocentric perception through interaction among many sensory systems. , 1996, Brain research. Cognitive brain research.

[24]  Harry Heft,et al.  The Ecological Approach to Navigation: A Gibsonian Perspective , 1996 .

[25]  J. Portugali The construction of cognitive maps , 1996 .

[26]  John H. Bailey,et al.  Virtual spaces and real world places: transfer of route knowledge , 1996, Int. J. Hum. Comput. Stud..

[27]  R. Klatzky,et al.  COGNITIVE MAPPING AND WAYFINDING BY ADULTS WITHOUT VISION , 1996 .

[28]  M. Sholl,et al.  From Visual Information to Cognitive Maps , 1996 .

[29]  H. Couclelis VERBAL DIRECTIONS FOR WAY-FINDING: SPACE, COGNITION, AND LANGUAGE , 1996 .

[30]  P Péruch,et al.  Homing in Virtual Environments: Effects of Field of View and Path Layout , 1997, Perception.

[31]  W. Prinz Perception and Action Planning , 1997 .

[32]  T. McNamara,et al.  Multiple views of spatial memory , 1997 .

[33]  Rudy Darken,et al.  The omni-directional treadmill: a locomotion device for virtual worlds , 1997, UIST '97.

[34]  Dylan M. Jones,et al.  Navigating Buildings in "Desk-Top" Virtual Environments: Experimental Investigations Using Extended Navigational Experience , 1997 .

[35]  Sarah S. Chance,et al.  Spatial Updating of Self-Position and Orientation During Real, Imagined, and Virtual Locomotion , 1998 .

[36]  L. Yardley,et al.  Spatial updating during rotation: the role of vestibular information and mental activity. , 1998, Journal of vestibular research : equilibrium & orientation.

[37]  Jack M. Loomis,et al.  Locomotion Mode Affects the Updating of Objects Encountered During Travel: The Contribution of Vestibular and Proprioceptive Inputs to Path Integration , 1998, Presence.

[38]  Earl Hunt,et al.  The Transfer of Spatial Knowledge in Virtual Environment Training , 1998, Presence.

[39]  Stuart C. Grant,et al.  Contributions of Proprioception to Navigation in Virtual Environments , 1998, Hum. Factors.

[40]  Patricia S. Denbrook,et al.  Virtual Locomotion: Walking in Place through Virtual Environments , 1999, Presence.

[41]  Peter J. Werkhoven,et al.  The Effects of Proprioceptive and Visual Feedback on Geographical Orientation in Virtual Environments , 1999, Presence: Teleoperators & Virtual Environments.

[42]  W. Becker,et al.  Estimation of self-turning in the dark: comparison between active and passive rotation , 1999, Experimental Brain Research.

[43]  Richard B. Chase,et al.  THE ACQUISITION OF ROUTE AND SURVEY KNOWLEDGE FROM COMPUTER MODELS , 1999 .

[44]  Jesper Sandvad Auditory perception of reverberant surroundings , 1999 .

[45]  H. Bülthoff,et al.  View dependence in scene recognition after active learning , 1999, Memory & cognition.

[46]  F. Bremmer,et al.  Perception of self-motion from visual flow , 1999, Trends in Cognitive Sciences.

[47]  Daniel E. Koditschek,et al.  Robotics Research : the ninth International Symposium , 2000 .

[48]  H S Cohen,et al.  Vestibular disorders and impaired path integration along a linear trajectory. , 2000, Journal of vestibular research : equilibrium & orientation.

[49]  Hiroo Iwata,et al.  Locomotion Interface for Virtual Environments , 2000 .

[50]  R L Klatzky,et al.  Path integration while ignoring irrelevant movement. , 2000, Journal of experimental psychology. Learning, memory, and cognition.

[51]  L. Harris,et al.  Visual and non-visual cues in the perception of linear self motion , 2000, Experimental Brain Research.

[52]  Jiung-yao Huang,et al.  The Gait Sensing Disc - A Compact Locomotion Device for the Virtual Environment , 2000, WSCG.

[53]  E. Goldstein Blackwell handbook of perception , 2001 .

[54]  Frank Biocca,et al.  Visual Touch in Virtual Environments: An Exploratory Study of Presence, Multimodal Interfaces, and Cross-Modal Sensory Illusions , 2001, Presence: Teleoperators & Virtual Environments.

[55]  Sharif Razzaque,et al.  Redirected Walking , 2001, Eurographics.

[56]  Hiroo Iwata,et al.  Gait Master: a versatile locomotion interface for uneven virtual terrain , 2001, Proceedings IEEE Virtual Reality 2001.

[57]  Horst Mittelstaedt,et al.  Idiothetic navigation in humans: estimation of path length , 2001, Experimental Brain Research.

[58]  M. Ernst,et al.  Humans integrate visual and haptic information in a statistically optimal fashion , 2002, Nature.

[59]  William H Warren,et al.  Path Integration from Optic Flow and Body Senses in a Homing Task , 2002, Perception.

[60]  W. Becker,et al.  Fusion of vestibular and podokinesthetic information during self-turning towards instructed targets , 2002, Experimental Brain Research.

[61]  Sharif Razzaque,et al.  Redirected Walking in Place , 2002, EGVE.

[62]  Heinrich H. Bülthoff,et al.  Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality , 2002, Presence: Teleoperators & Virtual Environments.

[63]  Sarah-Jayne Blakemore,et al.  Deluding the motor system , 2003, Consciousness and Cognition.

[64]  Jennifer L. Campos,et al.  Multisensory integration in the estimation of relative path length , 2003, Experimental Brain Research.

[65]  Markus Lappe,et al.  Discrimination of travel distances from ‘situated’ optic flow , 2003, Vision Research.

[66]  Nigel Foreman,et al.  Human Shortcut Performance in a Computer-Simulated Maze: A Comparative Study , 2003, Spatial Cogn. Comput..

[67]  Sibylle D. Steck,et al.  Inertial cues do not enhance knowledge of environmental layout , 2003, Psychonomic bulletin & review.

[68]  E. Holst,et al.  Das Reafferenzprinzip , 2004, Naturwissenschaften.

[69]  Masao Ohmi,et al.  Heading judgments during active and passive self-motion , 2004, Experimental Brain Research.

[70]  J. Loomis,et al.  Body-based senses enhance knowledge of directions in large-scale environments , 2004, Psychonomic bulletin & review.

[71]  David Alais,et al.  No direction-specific bimodal facilitation for audiovisual motion detection. , 2004, Brain research. Cognitive brain research.

[72]  Uwe D. Hanebeck,et al.  Motion Compression for Telepresent Walking in Large Target Environments , 2004, Presence: Teleoperators & Virtual Environments.

[73]  A. Berthoz,et al.  Goal-directed linear locomotion in normal and labyrinthine-defective subjects , 2004, Experimental Brain Research.

[74]  Hiroo Iwata,et al.  CirculaFloor [locomotion interface] , 2005, IEEE Computer Graphics and Applications.

[75]  Patrick Péruch,et al.  Direction and distance deficits in path integration after unilateral vestibular loss depend on task complexity. , 2005, Brain research. Cognitive brain research.

[76]  Martha W. Alibali,et al.  Gesture in Spatial Cognition: Expressing, Communicating, and Thinking About Spatial Information , 2005, Spatial Cogn. Comput..

[77]  Hendrik A. H. C. van Veen,et al.  Waypoint navigation with a vibrotactile waist belt , 2005, TAP.

[78]  J. Lackner,et al.  Vestibular, proprioceptive, and haptic contributions to spatial orientation. , 2005, Annual review of psychology.

[79]  W. Becker,et al.  Perception of angular displacement without landmarks: evidence for Bayesian fusion of vestibular, optokinetic, podokinesthetic, and cognitive information , 2006, Experimental Brain Research.

[80]  Alva Noë,et al.  Action in Perception , 2006, Representation and Mind.

[81]  Nao Ninomiya,et al.  The 10th anniversary of journal of visualization , 2007, J. Vis..

[82]  David Waller,et al.  The role of body-based sensory information in the acquisition of enduring spatial representations , 2007, Psychological research.

[83]  David Waller,et al.  The HIVE: A huge immersive virtual environment for research in spatial cognition , 2007, Behavior research methods.

[84]  G. Legge,et al.  Wayfinding with words: spatial learning and navigation using dynamically updated verbal descriptions , 2007, Psychological research.

[85]  Alexander Toet,et al.  Effects of Field-of-View Restrictions on Speed and Accuracy of Manoeuvring , 2007, Perceptual and motor skills.

[86]  F. Mast,et al.  Spatial processing in navigation, imagery and perception , 2007 .

[87]  J. Rieser,et al.  Bayesian integration of spatial information. , 2007, Psychological bulletin.

[88]  H. Bülthoff,et al.  Spatial updating in virtual reality: the sufficiency of visual information , 2007, Psychological research.

[89]  Roberta L. Klatzky,et al.  Functional Equivalence of Spatial Images Produced by Perception and Spatial Language , 2007 .

[90]  Pete R. Jones,et al.  Development of Cue Integration in Human Navigation , 2008, Current Biology.

[91]  Alessandro De Luca,et al.  CyberWalk: Enabling unconstrained omnidirectional walking through virtual environments , 2008, ACM Trans. Appl. Percept..

[92]  Eric R. Bachmann,et al.  Redirected walking to explore virtual environments , 2008, ACM Trans. Appl. Percept..

[93]  William A. Yost Auditory, Localization and Scene Perception , 2008 .

[94]  Francesca C. Fortenbaugh,et al.  The effect of peripheral visual field loss on representations of space: evidence for distortion and adaptation. , 2008, Investigative ophthalmology & visual science.

[95]  Suzanne Weghorst,et al.  Virtusphere: Walking in a Human Size VR “Hamster Ball” , 2008 .

[96]  Mary C. Whitton,et al.  Evaluation of Reorientation Techniques for Walking in Large Virtual Environments , 2008, 2008 IEEE Virtual Reality Conference.

[97]  Bernhard E. Riecke,et al.  Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motion , 2009, TAP.

[98]  Roy A. Ruddle,et al.  The benefits of using a walking interface to navigate virtual environments , 2009, TCHI.

[99]  J. Gibson Visually controlled locomotion and visual orientation in animals , 2009 .

[100]  J. Rieser,et al.  Biomechanical versus inertial information: stable individual differences in perception of self-rotation. , 2009, Journal of experimental psychology. Human perception and performance.

[101]  Marc M. Sebrechts,et al.  HANDBOOK OF VIRTUAL ENVIRONMENTS , 2014 .

[102]  R. Klatzky,et al.  Haptic perception: A tutorial , 2009, Attention, perception & psychophysics.

[103]  Mary C. Whitton,et al.  Evaluation of Reorientation Techniques and Distractors for Walking in Large Virtual Environments , 2009, IEEE Transactions on Visualization and Computer Graphics.

[104]  Gerd Bruder,et al.  Estimation of Detection Thresholds for Redirected Walking Techniques , 2010, IEEE Transactions on Visualization and Computer Graphics.

[105]  Mats E Nilsson,et al.  Human Echolocation: Blind and Sighted Persons' Ability to Detect Sounds Recorded in the Presence of a Reflecting Object , 2010, Perception.

[106]  Heinrich H. Bülthoff,et al.  Simulating believable forward accelerations on a stewart motion platform , 2010, TAP.

[107]  Carolina Cruz-Neira,et al.  An affordable surround‐screen virtual reality display , 2010 .

[108]  E. J. Capaldi,et al.  A review of contemporary ideomotor theory. , 2010, Psychological bulletin.

[109]  Christophe Bourdin,et al.  Bayesian networks and information theory for audio-visual perception modeling , 2010, Biological Cybernetics.

[110]  Jennifer L. Campos,et al.  The brain weights body‐based cues higher than vision when estimating walked distances , 2010, The European journal of neuroscience.

[111]  Jennifer L. Campos,et al.  Bayesian integration of visual and vestibular signals for heading. , 2009, Journal of vision.

[112]  Rebecca J. St George,et al.  The sense of self‐motion, orientation and balance explored by vestibular stimulation , 2011, The Journal of physiology.

[113]  Weimin Mou,et al.  Spatial updating according to a fixed reference direction of a briefly viewed layout , 2011, Cognition.

[114]  John G. Gaspar,et al.  Walking and talking: dual-task effects on street crossing behavior in older adults. , 2011, Psychology and aging.

[115]  Xiaoping Yun,et al.  Going anywhere anywhere: Creating a low cost portable immersive VE system , 2012, 2012 17th International Conference on Computer Games (CGAMES).

[116]  Elizabeth R. Chrastil,et al.  Active and passive contributions to spatial learning , 2011, Psychonomic Bulletin & Review.

[117]  Behrang Keshavarz,et al.  Illusory Self-motion in Virtual Environments , 2014 .