Integrating Controlling and Anthropomorphic Affordances on Smart Product Design

The intelligent trends in the household environment result in the growing expectations for interactive experience. However, most traditional products do not meet the emotional demand of customers because of their rigid operation mode and aesthetic form. This paper is going to present a system combines potential control awareness of the user and anthropomorphic responsive behaviors of the objects to help creating brand new smart products. A smart lighting model is explored to explain specific details by two application scenarios: anthropomorphic affordances of perceiving control behavior and the idle state. The work aims at creating a new form of product that enrich the emotion value of daily commodities in household environments and enhance emotional communication with human.