Acoustic rendering of particle-based simulation of liquids in motion
暂无分享,去创建一个
[1] Davide Rocchesso,et al. Sounding Objects , 2003, IEEE Multim..
[2] H. Pumphrey,et al. Underwater sound produced by individual drop impacts and rainfall , 1989 .
[3] Cumhur Erkut,et al. Synthesis of Hand Clapping Sounds , 2007, IEEE Transactions on Audio, Speech, and Language Processing.
[4] M. Minnarert,et al. Musical air-bubbles and the sound of running water , 1933 .
[5] Ronald Fedkiw,et al. Animation and rendering of complex water surfaces , 2002, ACM Trans. Graph..
[6] Dinesh Manocha,et al. Sounding liquids: Automatic sound synthesis from fluid simulation , 2010, TOGS.
[7] Davide Rocchesso,et al. A toolkit for explorations in sonic interaction design , 2010, Audio Mostly Conference.
[8] M. Minnaert. XVI.On musical air-bubbles and the sounds of running water , 1933 .
[9] M. Rein. Phenomena of liquid drop impact on solid and liquid surfaces , 1993 .
[10] Davide Rocchesso,et al. Gamelunch: a Physics-Based Sonic Dining Table , 2007, ICMC.
[11] Dinesh K. Pai,et al. FoleyAutomatic: physically-based sound effects for interactive simulation and animation , 2001, SIGGRAPH.
[12] Davide Rocchesso,et al. Continuous sonic feedback from a rolling ball , 2005, IEEE MultiMedia.
[13] Yoshinori Dobashi,et al. Real-time rendering of aerodynamic sound using sound textures based on computational fluid dynamics , 2003, ACM Trans. Graph..
[14] P A Cabe,et al. Human sensitivity to acoustic information from vessel filling. , 2000, Journal of experimental psychology. Human perception and performance.
[15] Stephen McAdams,et al. A Vibrotactile Device for Display of Virtual Ground Materials in Walking , 2008, EuroHaptics.
[16] Detlef Lohse,et al. Supersonic air flow due to solid-liquid impact. , 2009, Physical review letters.
[17] Perry R. Cook,et al. Physically Informed Sonic Modeling (PhISM): Synthesis of percussive sounds , 1997 .
[18] Paul Dourish,et al. Where the action is , 2001 .
[19] Doug L. James,et al. Harmonic fluids , 2009, ACM Trans. Graph..
[20] Davide Rocchesso,et al. Designing Continuous Sonic Interaction , 2009 .
[21] Stefan Bilbao. 12th International Conference on Digital Audio Effects , 2010 .
[22] Stefan aus der Wiesche. Computational slosh dynamics: theory and industrial application , 2003 .
[23] Davide Rocchesso,et al. Gamelunch: forging a dining experience through sound , 2008, CHI Extended Abstracts.
[24] G. J. Franz. Splashes as Sources of Sound in Liquids , 1959 .
[25] Doug L. James,et al. Harmonic fluids , 2009, SIGGRAPH 2009.
[26] Richard M. Heitmeyer,et al. Low-frequency sound generation by an individual open-ocean breaking wave , 2001 .
[27] Davide Rocchesso,et al. The Sounding Object , 2002 .
[28] Inger Ekman,et al. Using vocal sketching for designing sonic interactions , 2010, Conference on Designing Interactive Systems.
[29] Andy Farnell,et al. Designing Sound , 2008 .
[30] Maud Marchal,et al. Six Degrees-of-Freedom Haptic Interaction with Fluids , 2011, IEEE Transactions on Visualization and Computer Graphics.
[31] E. G. Richardson. The Impact of a Solid on a Liquid Surface , 1948 .
[32] Markus H. Gross,et al. Particle-based fluid simulation for interactive applications , 2003, SCA '03.
[33] J. Nystuen,et al. The hydroacoustics of a raindrop impact , 1992 .
[34] Kees van den Doel,et al. Physically based models for liquid sounds , 2005, TAP.