P-cloth
暂无分享,去创建一个
Dinesh Manocha | Ming Cai | Ruofeng Tong | Min Tang | Jieyi Zhao | Chen Li | Ruofeng Tong | Jieyi Zhao | Min Tang | Ming Cai | Dinesh Manocha | Chen Li
[1] Miguel A. Otaduy,et al. Yarn-level simulation of woven cloth , 2014, ACM Trans. Graph..
[2] Xu Guo,et al. Matrix-free GPU implementation of a preconditioned conjugate gradient solver for anisotropic elliptic PDEs , 2013, Comput. Vis. Sci..
[3] Dinesh Manocha,et al. CAMA: Contact‐Aware Matrix Assembly with Unified Collision Handling for GPU‐based Cloth Simulation , 2016, Comput. Graph. Forum.
[4] David Eberle. Better collisions and faster cloth for Pixar's Coco , 2018, SIGGRAPH 2018.
[5] Stephane Redon,et al. Continuous Collision Detection , 2008 .
[6] Dinesh Manocha,et al. PSCC: Parallel Self-Collision Culling with Spatial Hashing on GPUs , 2018, PACMCGIT.
[7] Jie Li,et al. ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints , 2017, IEEE Trans. Vis. Comput. Graph..
[8] François Faure,et al. Parallel Simulation of Large Dynamic System on a PC Cluster: Application to Cloth Simulation , 2004 .
[9] Theodore Kim,et al. Clean cloth inputs: removing character self-intersections with volume simulation , 2018, SIGGRAPH 2018.
[10] Xuchen Han,et al. A material point method for thin shells with frictional contact , 2018, ACM Trans. Graph..
[11] Eitan Grinspun,et al. Robust treatment of simultaneous collisions , 2008, ACM Trans. Graph..
[12] Jieyu Chu,et al. A schur complement preconditioner for scalable parallel fluid simulation , 2017, TOGS.
[13] Laxmikant V. Kalé,et al. Scalable Asynchronous Contact Mechanics Using Charm++ , 2015, 2015 IEEE International Parallel and Distributed Processing Symposium.
[14] Jack J. Dongarra,et al. Mixed-Precision Cholesky QR Factorization and Its Case Studies on Multicore CPU with Multiple GPUs , 2015, SIAM J. Sci. Comput..
[15] Mickeal Verschoor,et al. Analysis and performance estimation of the Conjugate Gradient method on multiple GPUs , 2012, Parallel Comput..
[16] Aimei Kutt. Art-directed costumes at pixar: design, tailoring, and simulation in production , 2018, SIGGRAPH 2018.
[17] Michael Malahe,et al. PDE solvers for hybrid CPU-GPU architectures , 2016 .
[18] Dongliang Zhang. Cloth design and application , 2005, SIGGRAPH Courses.
[19] James F. O'Brien,et al. Adaptive anisotropic remeshing for cloth simulation , 2012, ACM Trans. Graph..
[20] Andrew P. Witkin,et al. Large steps in cloth simulation , 1998, SIGGRAPH.
[21] Sunghee Choi,et al. Multi‐Resolution Cloth Simulation , 2010, Comput. Graph. Forum.
[22] Philip M. Hubbard,et al. Interactive collision detection , 1993, Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium.
[23] Dongsoo Han,et al. Interleaved Cloth Simulation , 2015, VRIPHYS.
[24] Changjiang Zhang,et al. Performance Optimization for SpMV on Multi-GPU Systems Using Threads and Multiple Streams , 2016, 2016 International Symposium on Computer Architecture and High Performance Computing Workshops (SBAC-PADW).
[25] H.-J. Kim. GPU Performnace of Conjugate Gradient Solver with Staggered Fermions , 2011 .
[26] William McCollough,et al. Multiple-GPU-Based Frequency-Dependent Finite-Difference Time Domain Formulation Using MATLAB Parallel Computing Toolbox , 2017 .
[27] Eftychios Sifakis,et al. Globally coupled collision handling using volume preserving impulses , 2008, SCA '08.
[28] Teresa Krick. Solving Polynomial Equations , 2005 .
[29] Mark Pauly,et al. Projective dynamics , 2014, ACM Trans. Graph..
[30] Michael Garland,et al. Efficient Sparse Matrix-Vector Multiplication on CUDA , 2008 .
[31] Huamin Wang,et al. Data-driven elastic models for cloth: modeling and measurement , 2011, ACM Trans. Graph..
[32] Xavier Provot,et al. Deformation Constraints in a Mass-Spring Model to Describe Rigid Cloth Behavior , 1995 .
[33] Dinesh Manocha,et al. Fast and exact continuous collision detection with Bernstein sign classification , 2014, ACM Trans. Graph..
[34] Krishnan Suresh,et al. A fast matrix-free elasto-plastic solver for predicting residual stresses in additive manufacturing , 2020, Comput. Aided Des..
[35] Mario Botsch,et al. Fast Projective Skinning , 2019, MIG.
[36] Chenfanfu Jiang,et al. Hierarchical Optimization Time Integration for CFL-Rate MPM Stepping , 2020, ACM Trans. Graph..
[37] Huamin Wang,et al. Defending continuous collision detection against errors , 2014, ACM Trans. Graph..
[38] Hiroshi Okuda,et al. Conjugate gradients on multiple GPUs , 2010 .
[39] Markus H. Gross,et al. Implicit Contact Handling for Deformable Objects , 2009, Comput. Graph. Forum.
[40] Ahmad Afsahi,et al. Topology-Aware GPU Selection on Multi-GPU Nodes , 2016, 2016 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW).
[41] Ming C. Lin,et al. Time‐Domain Parallelization for Accelerating Cloth Simulation , 2018, Comput. Graph. Forum.
[42] Robert Bridson,et al. Efficient geometrically exact continuous collision detection , 2012, ACM Trans. Graph..
[43] Jun Wang,et al. A novel multi–graphics processing unit parallel optimization framework for the sparse matrix‐vector multiplication , 2017, Concurr. Comput. Pract. Exp..
[44] Eftychios Sifakis,et al. A scalable schur-complement fluids solver for heterogeneous compute platforms , 2016, ACM Trans. Graph..
[45] Bailin Deng,et al. Anderson acceleration for geometry optimization and physics simulation , 2018, ACM Trans. Graph..
[46] Davide Barbieri,et al. Sparse Matrix-Vector Multiplication on GPGPUs , 2017, ACM Trans. Math. Softw..
[47] M. Hutter,et al. Mesh Partitioning for Parallel Garment Simulation , 2014 .
[48] Olivier Richard,et al. CONCURRENCY AND COMPUTATION : PRACTICE AND EXPERIENCE , 2018 .
[49] Eitan Grinspun,et al. Asynchronous variational contact mechanics , 2010, 1007.3240.
[50] Scott B. Baden,et al. CPU+GPU Programming of Stencil Computations for Resource-Efficient Use of GPU Clusters , 2015, 2015 IEEE 18th International Conference on Computational Science and Engineering.
[51] Eero Vainikko,et al. Petascale elliptic solvers for anisotropic PDEs on GPU clusters , 2014, ArXiv.
[52] David Harmon,et al. Robust treatment of simultaneous collisions , 2008, SIGGRAPH 2008.
[53] Dinesh Manocha,et al. Algorithms for intersecting parametric and algebraic curves I: simple intersections , 1994, TOGS.
[54] Jun Zhou,et al. Multi-GPU Implementation of a 3D Finite Difference Time Domain Earthquake Code on Heterogeneous Supercomputers , 2013, ICCS.
[55] Dinesh Manocha,et al. I-cloth , 2018, ACM Trans. Graph..
[56] James F. O'Brien,et al. Fast simulation of mass-spring systems , 2013, ACM Trans. Graph..
[57] Chenfanfu Jiang,et al. Anisotropic elastoplasticity for cloth, knit and hair frictional contact , 2017, ACM Trans. Graph..
[58] Dinesh Manocha,et al. Interactive collision detection between deformable models using chromatic decomposition , 2005, SIGGRAPH 2005.
[59] Satoshi Matsuoka,et al. Fast Conjugate Gradients with Multiple GPUs , 2009, ICCS.
[60] Robert Strzodka,et al. Exploring weak scalability for FEM calculations on a GPU-enhanced cluster , 2007, Parallel Comput..
[61] Tae-Yong Kim,et al. Air meshes for robust collision handling , 2015, ACM Trans. Graph..
[62] Tiantian Liu,et al. Quasi-newton methods for real-time simulation of hyperelastic materials , 2017, TOGS.
[63] Xavier Provot,et al. Collision and self-collision handling in cloth model dedicated to design garments , 1997, Computer Animation and Simulation.
[64] Andrew P. Witkin,et al. Untangling cloth , 2003, ACM Trans. Graph..
[65] Dinesh Manocha,et al. A massively parallel and scalable multi-GPU material point method , 2020, ACM Trans. Graph..
[66] Min Tang,et al. A Unified Cloth Untangling Framework Through Discrete Collision Detection , 2017, Comput. Graph. Forum.
[67] Huamin Wang,et al. Parallel Multigrid for Nonlinear Cloth Simulation , 2018, Comput. Graph. Forum.
[68] Ming C. Lin,et al. Interactive collision detection between deformable models using chromatic decomposition , 2005, ACM Trans. Graph..
[69] Miguel A. Otaduy,et al. Mixing Yarns and Triangles in Cloth Simulation , 2020, Comput. Graph. Forum.
[70] Wolfgang Straßer,et al. Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces , 2010, Comput. Graph. Forum.
[71] Huamin Wang,et al. Rule-free sewing pattern adjustment with precision and efficiency , 2018, ACM Trans. Graph..
[72] Ronald Fedkiw,et al. Ieee Transactions on Visualization and Computer Graphics 1 Robust High-resolution Cloth Using Parallelism, History-based Collisions and Accurate Friction , 2022 .
[73] Wolfgang Straßer,et al. A Parallel Preconditioned Conjugate Gradient Solver for the Poisson Problem on a Multi-GPU Platform , 2010, 2010 18th Euromicro Conference on Parallel, Distributed and Network-based Processing.
[74] Ronald Fedkiw,et al. Robust treatment of collisions, contact and friction for cloth animation , 2002, SIGGRAPH Courses.