Compensated phase-added stereogram for real-time holographic display

A common difficulty in displaying a Fresnel hologram in real time the required calculation of huge amounts of information. We propose a novel digital hologram generation method for real-time holographic display. It depends on compensation of the phase-added stereogram, and can generate high-quality holograms rapidly. We describe a generation algorithm for the phase-added stereogram, using the fast Fourier transform (FFT) for fast calculation, and the compensated phase-added stereogram to get a reconstructed image as clear as the Fresnel hologram. Moreover, we present a method to define the optimum size of segmentation to get a clear reconstruction image and to achieve fast computation using the FFT. We have built a demonstration system to implement the proposed method. The system consists of a server, a client, and an optical holographic display system for real-time holographic display. The server generates 3-D information and transmits it on Ethernet. The client receives the information and generates a digital hologram using the compensated phase-added stereogram. Finally, the generated hologram is displayed on the optical holographic display system in real time. We have achieved display of digital holograms at 15 frames/s with 1000 object points.

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