Constructing a User-Friendly and Smart Ubiquitous Personalized Learning Environment by Using a Context-Aware Mechanism

Although m-learning applications have been widely researched, few studies have investigated applying adaptive learning content to various learning environments and efficient input interfaces. This study combined a context-aware mechanism, which can be used to provide suitable learning information anytime and anyplace by using GPS technology, with a rapid and user-friendly QR code interface input into a personalized context-aware recommendation (PCAR) learning system for enabling learners to immediately save useful external contents as learning materials. To improve students’ English application abilities efficiently, GPS combined with an intelligent personalized context-aware learning algorithm was used to obtain English learning content that is more practical. The results of several experiments and investigations indicate that the posttest grades of the experimental group, which used the proposed PCAR system, were higher than those of the control group. Furthermore, approximately 80 percent of the users were satisfied with how the system benefited their learning and with its ease of use. The results also show that the PCAR system markedly enhanced learner interest and learning efficiency by creating a convenient virtual English learning environment.

[1]  David Pownell,et al.  Getting a Handle on Handhelds: What To Consider before You Introduce Handheld Computers in Your Schools. , 2001 .

[2]  Curtis A. Carver,et al.  Enhancing student learning through hypermedia courseware and incorporation of student learning styles , 1999 .

[3]  Yuh-Shyan Chen,et al.  A mobile learning system for scaffolding bird watching learning , 2003, J. Comput. Assist. Learn..

[4]  Seng Wai Loke Incremental awareness and compositionality: A design philosophy for context-aware pervasive systems , 2010, Pervasive Mob. Comput..

[5]  Jaemin Jung,et al.  The psychology behind QR codes: User experience perspective , 2012, Comput. Hum. Behav..

[6]  Chia-Chen Chen,et al.  Learning in a u-Museum: Developing a context-aware ubiquitous learning environment , 2012, Comput. Educ..

[7]  Songchun Moon,et al.  Behavior-Inductive Data Modeling for Enterprise Information Systems , 2007, J. Comput. Inf. Syst..

[8]  David Parsons,et al.  Abductive science inquiry using mobile devices in the classroom , 2013, Comput. Educ..

[9]  Ling-Hsiu Chen,et al.  Enhancement of student learning performance using personalized diagnosis and remedial learning system , 2011, Comput. Educ..

[10]  William C. Chu,et al.  Context-sensitive content representation for static document , 2004, 11th Asia-Pacific Software Engineering Conference.

[11]  Robert D. Macredie,et al.  Navigation in hypermedia learning systems: experts vs. novices , 2006, Comput. Hum. Behav..

[12]  Yvonne Rogers,et al.  Ubi-learning integrates indoor and outdoor experiences , 2005, CACM.

[13]  Hal Berghel,et al.  Parameters Effecting 2D Barcode Scanning Reliability , 2010, Adv. Comput..

[14]  Robert Rieger,et al.  Using mobile computing to enhance field study , 1997, CSCL.

[15]  Anind K. Dey,et al.  Understanding and Using Context , 2001, Personal and Ubiquitous Computing.

[16]  David J. Brown,et al.  Designing location-based learning experiences for people with intellectual disabilities and additional sensory impairments , 2011, Comput. Educ..

[17]  G. D. Chen,et al.  Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques , 2008, Comput. Educ..

[18]  Joseph Krajcik,et al.  Log on education: Handheld devices are ready-at-hand , 2001, CACM.

[19]  Evaggelia Pitoura,et al.  A context-aware preference database system , 2008, Int. J. Pervasive Comput. Commun..

[20]  Richard J. Shavelson,et al.  Comparison of Content Structure and Cognitive Structure in High School Students' Learning of Probability. , 1975 .

[21]  Heinz Ulrich Hoppe,et al.  LEMONADE: A Flexible Authoring Tool for Integrated Mobile Learning Scenarios , 2010, 2010 6th IEEE International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education.

[22]  Chih-Ming Chen,et al.  Personalized Context-Aware Ubiquitous Learning System for Supporting Effectively English Vocabulary Learning , 2007, Seventh IEEE International Conference on Advanced Learning Technologies (ICALT 2007).

[23]  Huang Lingyi,et al.  Using GPS to design narrative-centered environments for guided discovery learning: “Façade” - a case study of a nonlinear story , 2010 .

[24]  Tzung-Shi Chen,et al.  The study on integrating WebQuest with mobile learning for environmental education , 2011, Comput. Educ..

[25]  John R. Anderson,et al.  The automated tutoring of introductory computer programming , 1986, CACM.

[26]  Siobhán Clarke,et al.  An application framework for mobile, context-aware trails , 2008, Pervasive Mob. Comput..

[27]  Peter Lonsdale,et al.  A context awareness architecture for facilitating mobile learning , 2003 .

[28]  Mojtaba Salehi,et al.  An effective recommendation framework for personal learning environments using a learner preference tree and a GA , 2013, IEEE Transactions on Learning Technologies.

[29]  Hiroaki Ogata,et al.  Context-aware support for computer-supported ubiquitous learning , 2004, The 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, 2004. Proceedings..

[30]  Ling Chen,et al.  A personal route prediction system based on trajectory data mining , 2011, Inf. Sci..

[31]  Tsung-Yu Liu,et al.  Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation , 2010, Comput. Educ..

[32]  Bill N. Schilit,et al.  Disseminating active map information to mobile hosts , 1994, IEEE Network.

[33]  Namgyu Kim,et al.  Conceptual data modeling for realizing context-aware services , 2012, Expert Syst. Appl..

[34]  Wu-Yuin Hwang,et al.  A study of multimedia annotation of Web-based materials , 2005, Comput. Educ..

[35]  Chih-Ming Chen,et al.  Personalised context-aware ubiquitous learning system for supporting effective English vocabulary learning , 2010, Interact. Learn. Environ..

[36]  Daniel P. Siewiorek,et al.  Toward Context-Aware Computing: Experiences and Lessons , 2001, IEEE Intell. Syst..

[37]  Chin-Chung Tsai,et al.  Elementary school students' attitudes and self-efficacy of using PDAs in a ubiquitous learning context , 2010 .

[38]  Iraj Mahdavi,et al.  User/Tutor Optimal Learning Path in E-Learning Using Comprehensive Neuro-Fuzzy Approach. , 2009 .

[39]  Marcelo Milrad,et al.  About the Contextualization of Learning Objects in Mobile Learning Settings , 2013 .