Pilot Study of an Educational Turn-Based Online Game for Formative Assessment in E-Learning Environment
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This study proposed an educational turn-based online game, called tic-tac-toe quiz (TRIS-Q), for formative assessment in a research-developed e-learning system targeting knowledge about energy education for elementary students. This game combines multi-player tic-tac-toe game and online test. To stimulate students’ motivation toward the online self-assessment, this study proposed a new game rule in TRIS-Q. When players take their turn in game, they must respond to a random multiple-choice quiz which was constructed according to the e-learning contents. Also, the victory of game will be influenced by their response. According to the research findings, after using online learning and TRIS-Q, students’ learning effectiveness was significantly enhanced. Most of students had positive attitude toward the game-based assessment.
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