From a Serious Training Simulator for Ship Maneuvering to an Entertainment Simulator

This paper presents a ship-handling entertainment simulator that was developed to be used as a virtual reality experience in science exhibitions. It is a low-cost implementation that allows navigating a ship through a simple interface. Realistic 3D graphics area projected on a three panel screen implemented with computer monitors or HD LED TV. This simulator is an adaptation of a previous set of serious ship handling training simulators -called MELIPAL- that were developed for the Argentina Army. We describe how we adapted the original simulator to the new entertainment version, particularly the system architecture, the hardware, the 3D visualization and the user interface aspects.