Progress in Rendering and Modeling for Digital Planetariums
暂无分享,去创建一个
Marcus A. Magnor | Joe Michael Kniss | Stephan Wenger | Edward Angel | Pradeep Sen | M. Magnor | P. Sen | J. Kniss | S. Wenger | Edward Angel
[1] Denis Leahy. Deprojection of emission in axially symmetric transparent systems , 1991 .
[2] R. Ragazzoni,et al. The structure of planetary nebulae: theory vs. practice , 2006, astro-ph/0601283.
[3] Chi-Wing Fu,et al. A Transparently Scalable Visualization Architecture for Exploring the Universe , 2007, IEEE Transactions on Visualization and Computer Graphics.
[4] Hans-Peter Seidel,et al. 3D Reconstruction of Emission and Absorption in Planetary Nebulae , 2007, VG@Eurographics.
[5] Werner Purgathofer,et al. Using Virtual Reconstructions in a Planetarium for Demonstrations in Archaeo-Astronomy , 2006 .
[6] Hans-Peter Seidel,et al. 3D Reconstruction of Reflection Nebulae from a Single Image , 2007, VMV.
[7] Marcus A. Magnor,et al. Ieee Transactions on Visualization and Computer Graphics Reconstruction and Visualization of Planetary Nebulae , 2022 .
[8] David S. Ebert,et al. A real-time cloud modeling, rendering, and animation system , 2003, SCA '03.
[9] Anders Ynnerman,et al. Synthetic Skies Using High Dynamic Range Images and Eigenskies , 2003 .
[10] Rick Walker,et al. Exploratory simulation for astrophysics , 2007, Electronic Imaging.
[11] Marcus A. Magnor,et al. Algebraic 3D Reconstruction of Planetary Nebulae , 2009, J. WSCG.
[12] Jon D. Genetti. Volume-rendered galactic animations , 2002, CACM.
[13] ZottiGeorg. A sky dome visualisation for identification of astronomical orientations , 2006 .
[14] Feipei Lai,et al. Image shading taking into account relativistic effects , 1996, TOGS.
[15] Francisco J. Serón,et al. Simulation of atmospheric phenomena , 2006, Comput. Graph..
[16] Brent A. Archinal,et al. Unified Lunar Control Network 2005 and Topographic Model , 2005 .
[17] Ping-Kang Hsiung,et al. Visualizing relativistic effects in spacetime , 1989, Proceedings of the 1989 ACM/IEEE Conference on Supercomputing (Supercomputing '89).
[18] M.E. Groller,et al. A sky dome visualisation for identification of astronomical orientations , 2005, IEEE Symposium on Information Visualization, 2005. INFOVIS 2005..
[19] Makoto Taiji,et al. 42 TFlops hierarchical N-body simulations on GPUs with applications in both astrophysics and turbulence , 2009, Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis.
[20] Thomas Ertl,et al. Explanatory and illustrative visualization of special and general relativity , 2006, IEEE Transactions on Visualization and Computer Graphics.
[21] Anita Sellent,et al. Image-Based Lunar Surface Reconstruction , 2009, DAGM-Symposium.
[22] Marcus A. Magnor,et al. Reflection nebula visualization , 2005, VIS 05. IEEE Visualization, 2005..
[23] Donna J. Cox,et al. Rendering the first star in the Universe - A case study , 2002, IEEE Visualization, 2002. VIS 2002..
[24] Zesheng Tang,et al. Magnetohydrodynamics simulations on graphics processing units , 2010 .
[25] Hans-Christian Hege,et al. GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations , 2006, VG@SIGGRAPH.
[26] David S. Ebert,et al. Efficient Rendering of Atmospheric Phenomena , 2004, Rendering Techniques.
[27] Daniel Weiskopf,et al. Visualization of Four-Dimensional Spacetimes , 2001 .
[28] Daniel Weiskopf,et al. Searchlight and Doppler effects in the visualization of special relativity: a corrected derivation of the transformation of radiance , 1999, TOGS.
[29] Georg Zotti. Tangible Heritage: Production of Astrolabes on a Laser Engraver , 2008, Comput. Graph. Forum.
[30] Marcus A. Magnor,et al. Shape: A 3D Modeling Tool for Astrophysics , 2010, IEEE Transactions on Visualization and Computer Graphics.
[31] Marcus A. Magnor,et al. Automated Astrophysical Modeling with Shape , 2010, Eurographics.
[32] Hans-Peter Seidel,et al. Physically-based simulation of twilight phenomena , 2005, TOGS.
[33] Anselmo Lastra,et al. Real‐Time Cloud Rendering , 2001, Comput. Graph. Forum.
[34] Daniel Weiskopf,et al. Special Relativity in Virtual Reality , 1997, VisMath.
[35] 中里 直人,et al. Smoothed Particle Hydrodynamics法を用いた曲がりパイプ内の流体シミュレーションのGPU上での実装 , 2012 .
[36] Naga K. Govindaraju,et al. A Survey of General‐Purpose Computation on Graphics Hardware , 2007 .
[37] S. Imboden,et al. Splotch: visualizing cosmological simulations , 2008, 0807.1742.
[38] Peter Shirley,et al. A practical analytic model for daylight , 1999, SIGGRAPH.
[39] Frédo Durand,et al. A physically-based night sky model , 2001, SIGGRAPH.
[40] Jon G. Rokne,et al. Simulating the aurora borealis , 2000, Proceedings the Eighth Pacific Conference on Computer Graphics and Applications.
[41] Adolf N. Witt,et al. CCD Surface Photometry of Bright Reflection Nebulae , 1986 .
[42] Barbara Cutler,et al. Rendering lunar eclipses , 2009, Graphics Interface.
[43] Bernard Pailthorpe,et al. Visualizing Stars and Emission Nebulas , 2001, Comput. Graph. Forum.
[44] Hans-Peter Seidel,et al. Multi-wavelength-based Method to de-project Gas and Dust Distributions of several Planetary Nebulae , 2007 .
[45] Georg Zotti. Tangible Heritage: Production of Astrolabes on a Laser Engraver , 2007, Eurographics.
[46] Z. Wen,et al. A three-dimensional model of the Orion Nebula , 1995 .
[47] P. L. Palmer. The deprojection of axisymmetric galaxies , 1994 .
[48] Marcus Magnor,et al. 3D reconstruction and visualization of spiral galaxies , 2006 .
[49] Marcus A. Magnor,et al. Realistic Solar Disc Rendering , 2005, WSCG.
[50] Kenneth H. Nordsieck,et al. The Pleiades Reflection Nebula. II. Simple Model Constraints on Dust Properties and Scattering Geometry , 2003 .
[51] Marcus A. Magnor,et al. Constrained inverse volume rendering for planetary nebulae , 2004, IEEE Visualization 2004.