SketchingWithHands: 3D Sketching Handheld Products with First-Person Hand Posture
暂无分享,去创建一个
[1] Jack Hamm,et al. Drawing the Head and Figure , 1982 .
[2] Y. Guiard. Asymmetric division of labor in human skilled bimanual action: the kinematic chain as a model. , 1987, Journal of motor behavior.
[3] Andrew Roberts,et al. 3-Draw: a tool for designing 3D shapes , 1991, IEEE Computer Graphics and Applications.
[4] R. W. Mitchell,et al. Kinesthetic-visual matching and the self-concept as explanations of mirror-self-recognition. , 1997 .
[5] Alex Pentland,et al. The ALIVE system: wireless, full-body interaction with autonomous agents , 1997, Multimedia Systems.
[6] Takanori Maesako,et al. HyperMirror: toward pleasant-to-use video mediated communication system , 1998, CSCW '98.
[7] Peter Schröder,et al. Surface drawing: creating organic 3D shapes with the hand and tangible tools , 2001, CHI.
[8] Ying Wu,et al. Hand modeling, analysis and recognition , 2001, IEEE Signal Process. Mag..
[9] Karan Singh,et al. Eurographics/siggraph Symposium on Computer Animation (2003) Handrix: Animating the Human Hand , 2003 .
[10] Abhishek Ranjan,et al. A suggestive interface for image guided 3D sketching , 2004, CHI.
[11] Ramesh Raskar,et al. Epipolar methods for multi-view sketching , 2004, SBM'04.
[12] Kiia Kallio. 3D6B Editor: Projective 3D Sketching with Line-Based Rendering , 2005, SBM.
[13] Yang Li,et al. Experimental analysis of mode switching techniques in pen-based user interfaces , 2005, CHI.
[14] Ehud Sharlin,et al. The 3D Tractus: a three-dimensional drawing board , 2006, First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06).
[15] Kurt Hanks,et al. Rapid Viz, Third Edition: A New Method for the Rapid Visualitzation of Ideas , 2006 .
[16] Holly E. Rushmeier,et al. The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis , 2007, 15th Pacific Conference on Computer Graphics and Applications (PG'07).
[17] Marie-Paule Cani,et al. HandNavigator: hands-on interaction for desktop virtual reality , 2008, VRST '08.
[18] Ehud Sharlin,et al. Napkin sketch: handheld mixed reality 3D sketching , 2008, VRST '08.
[19] Ravin Balakrishnan,et al. ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models , 2008, UIST '08.
[20] Ryan Schmidt,et al. Analytic drawing of 3D scaffolds , 2009, ACM Trans. Graph..
[21] Mario Costa Sousa,et al. Sketch-based modeling: A survey , 2009, Comput. Graph..
[22] Koos Eissen,et al. Sketching: Drawing Techniques for Product Designers , 2009 .
[23] Ravin Balakrishnan,et al. EverybodyLovesSketch: 3D sketching for a broader audience , 2009, UIST '09.
[24] Scott Robertson. Lift Off: Air Vehicle Sketches & Renderings from the Drawthrough Collection , 2010 .
[25] Koos Eissen,et al. Sketching: The Basics , 2011 .
[26] Holly E. Rushmeier,et al. Insitu: sketching architectural designs in context , 2011, ACM Trans. Graph..
[27] Sylvain Paris,et al. 6D hands: markerless hand-tracking for computer aided design , 2011, UIST.
[28] CrossShade: shading concept sketches using cross-section curves , 2012, ACM Trans. Graph..
[29] Andrew Wilson,et al. MirageTable: freehand interaction on a projected augmented reality tabletop , 2012, CHI.
[30] Levent Burak Kara,et al. Conceptual design and modification of freeform surfaces using dual shape representations in augmented reality environments , 2012, Comput. Aided Des..
[31] C. Karen Liu,et al. Synthesis of detailed hand manipulations using contact sampling , 2012, ACM Trans. Graph..
[32] Kevin Henry. Drawing for Product Designers , 2012 .
[33] Joaquim A. Jorge,et al. Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space , 2012, Graphics Interface.
[34] Xiang Cao,et al. BodyAvatar: creating freeform 3D avatars using first-person body gestures , 2013, UIST.
[35] Tovi Grossman,et al. YouMove: enhancing movement training with an augmented reality mirror , 2013, UIST.
[36] Adrien Bousseau,et al. True2Form: 3D curve networks from 2D sketches via selective regularization , 2014, ACM Trans. Graph..
[37] Ismail Khalid Kazmi,et al. A Survey of Sketch Based Modeling Systems , 2014, 2014 11th International Conference on Computer Graphics, Imaging and Visualization.
[38] M. Nowicki,et al. FOR LEAP MOTION CONTROLLER , 2014 .
[39] Andrew W. Fitzgibbon,et al. Accurate, Robust, and Flexible Real-time Hand Tracking , 2015, CHI.
[40] Madeline Gannon,et al. Tactum: A Skin-Centric Approach to Digital Design and Fabrication , 2015, CHI.
[41] Maud Marchal,et al. THING: Introducing a Tablet-based Interaction Technique for Controlling 3D Hand Models , 2015, CHI.
[42] Karan Singh,et al. SecondSkin: sketch-based construction of layered 3D models , 2015, ACM Trans. Graph..