A Crowdsourcing Urban Simulation Platform on Smartphone Technology: Strategies for Urban Data Visualization and Transportation Mode Detection

We propose a crowdsourcing simulation environment that brings human intention into the urban simulator. Our fundamental goal is to simulate urban sustainability by employing direct human interaction. In this paper we present a prototype mobile phone application that implements a novel transportation mode detection algorithm. The mobile phone application runs in the background and continuously collects data from the built-in acceleration and network location sensors. The collected data is analyzed by the transportation mode detection algorithm and automatically partitioned into activity segments. A key observation of our work is that walking activity can be robustly detected in the data stream and acts as a separator for partitioning the data stream into other activity segments. Each vehicle activity segment is then sub-classifi ed according to the type of used vehicle. Our approach yields high accuracy despite the low sampling interval and not requiring GPS data that bring minimized device power consumption. Ultimately, the collected information can be translated into real-time urban behavior and will indicate sustainability, both on the personal and the city level.

[1]  Joongheon Kim,et al.  Energy-efficient rate-adaptive GPS-based positioning for smartphones , 2010, MobiSys '10.

[2]  Stefan Müller Arisona,et al.  A Crowdsourcing Urban Simulation Platform Using Mobile Devices and Social Sensing , 2011 .

[3]  Robert J. Allio,et al.  CEO interview: the InnoCentive model of open innovation , 2004 .

[4]  Mark Dredze,et al.  Annotating Named Entities in Twitter Data with Crowdsourcing , 2010, Mturk@HLT-NAACL.

[5]  Jeff Burke,et al.  Campaignr: A Framework for Participatory Data Collection on Mobile Phones , 2007 .

[6]  Mikkel Baun Kjærgaard,et al.  Indoor Positioning Using GPS Revisited , 2010, Pervasive.

[7]  Hamilton Turner Engineering Challenges of Deploying Crowd-based Data Collection Tasks to End-User Controlled Smartphones , 2011 .

[8]  Lesley Brown,et al.  The new shorter Oxford English dictionary on historical principles , 1993 .

[9]  Alex Pentland,et al.  Social sensing for epidemiological behavior change , 2010, UbiComp.

[10]  Matt Welsh,et al.  CitySense: A Vision for an Urban-Scale Wireless Networking Testbed , 2007 .

[11]  M Crosland From prizes to grants in the support of scientific research in France in the nineteenth century: The Montyon legacy , 1979, Minerva.

[12]  Alireza Sahami Shirazi,et al.  Location-based crowdsourcing: extending crowdsourcing to the real world , 2010, NordiCHI.

[13]  Diogo R. Ferreira,et al.  Providing user context for mobile and social networking applications , 2010, Pervasive Mob. Comput..

[14]  B. Delaney,et al.  Visualization in urban planning: they didn't build LA in a day , 2000 .

[15]  Svetha Venkatesh,et al.  Sensing and using social context , 2008, TOMCCAP.