A fast relighting engine for interactive cinematic lighting design
暂无分享,去创建一个
[1] Marc Levoy,et al. The Use of Points as a Display Primitive , 2000 .
[2] Kevin G. Suffern,et al. Painting with light , 2002, SIGGRAPH '02.
[3] Takafumi Saito,et al. Comprehensible rendering of 3-D shapes , 1990, SIGGRAPH.
[4] Erik Ruf,et al. Specializing shaders , 1995, SIGGRAPH.
[5] Michael F. Cohen,et al. Radioptimization: goal based rendering , 1993, SIGGRAPH.
[6] PerlinKen. An image synthesizer , 1985 .
[7] WestoverLee. Footprint evaluation for volume rendering , 1990 .
[8] Carlo H. Séquin,et al. Parameterized Ray-tracing , 1989, SIGGRAPH '89.
[9] Pierre Poulin,et al. Lights from highlights and shadows , 1992, I3D '92.
[10] M. Minnaert. The reciprocity principle in lunar photometry , 1941 .
[11] Ken Perlin,et al. An image synthesizer , 1988 .
[12] Wolfgang Straßer. Raster Graphics , 1985, Comput. Graph. Forum.
[13] William J. Dally,et al. Point Sample Rendering , 1998, Rendering Techniques.
[14] Kenneth R. Sloan,et al. Color map techniques , 1979 .
[15] John C. Beatty,et al. Tutorial: Computer Graphics , 1981, IEEE Computer Graphics and Applications.
[16] P GreenbergDonald,et al. Design and simulation of opera lighting and projection effects , 1991 .
[17] James Arvo,et al. Interactive design of complex time dependent lighting , 1995, IEEE Computer Graphics and Applications.
[18] Pierre Poulin,et al. Hierarchical view-dependent structures for interactive scene manipulation , 1996, SIGGRAPH.
[19] Hans-Peter Seidel,et al. Realistic, hardware-accelerated shading and lighting , 1999, SIGGRAPH.
[20] Gregory J. Ward,et al. The RADIANCE lighting simulation and rendering system , 1994, SIGGRAPH.
[21] HanrahanPat,et al. A language for shading and lighting calculations , 1990 .
[22] Lee Westover,et al. Footprint evaluation for volume rendering , 1990, SIGGRAPH.
[23] Pat Hanrahan,et al. A language for shading and lighting calculations , 1990, SIGGRAPH.
[24] Mark Segal,et al. Fast shadows and lighting effects using texture mapping , 1992, SIGGRAPH.
[25] Ronen Barzel,et al. Lighting Controls for Computer Cinematography , 1997, J. Graphics, GPU, & Game Tools.
[26] Robert L. Cook,et al. Shade trees , 1984, SIGGRAPH.
[27] J. Koenderink,et al. Optical properties (bidirectional reflection distribution functions) of velvet. , 1998, Applied optics.
[28] Donald P. Greenberg,et al. Design and simulation of opera lighting and projection effects , 1991, SIGGRAPH.