Applications of Multi-touch Augmented Reality System in Education and Presentation of Virtual Heritage

Applications of augmented reality have a great immersion potential for education, edutainment or cultural heritage presentations. The combination of intuitive and playful interaction with multi-faceted presentation options proved to be an effective mixture that attracts viewers to educational or cultural content. We introduce a multi-touch augmented reality system (MARS) using two display units for showing two contexts of the same object(s). One of the displays serves as primary context and hosts a multi-touch surface for user input. The second display shows a camera feed of user interacting with the primary context and replaces the primary context in real-time by the secondary context and adds the augmented reality presentation of the object(s).

[1]  Woontack Woo,et al.  TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality , 2008, Trans. Edutainment.

[2]  Steven K. Feiner,et al.  Collaborative mixed reality visualization of an archaeological excavation , 2004, Third IEEE and ACM International Symposium on Mixed and Augmented Reality.

[3]  Steven K. Feiner,et al.  Creating hybrid user interfaces with a 2D multi-touch tabletop and a 3D see-through head-worn display , 2011, 2011 10th IEEE International Symposium on Mixed and Augmented Reality.

[4]  Dong Wei,et al.  MTMR: A conceptual interior design framework integrating Mixed Reality with the Multi-Touch tabletop interface , 2010, 2010 IEEE International Symposium on Mixed and Augmented Reality.

[5]  Steven K. Feiner,et al.  Cross-dimensional gestural interaction techniques for hybrid immersive environments , 2005, IEEE Proceedings. VR 2005. Virtual Reality, 2005..

[6]  Myron W. Krueger,et al.  VIDEOPLACE—an artificial reality , 1985, CHI '85.