"Everybody knows what you're doing": a critical design approach to personal informatics
暂无分享,去创建一个
Vera D. Khovanskaya | Dan Cosley | Eric Baumer | Geri Gay | Stephen Voida | D. Cosley | Geri Gay | Stephen Voida | E. Baumer
[1] Anthony Dunne,et al. Design Noir: The Secret Life of Electronic Objects , 2001 .
[2] Gary Klein,et al. Naturalistic Decision Making , 2008, Hum. Factors.
[3] C. Carver,et al. On the Self-Regulation of Behavior , 1998 .
[4] Jacek Gwizdka,et al. Personal information management , 2004, CHI EA '04.
[5] Daniel P. Siewiorek,et al. Understanding how visual representations of location feeds affect end-user privacy concerns , 2011, UbiComp '11.
[6] Carl DiSalvo,et al. Adversarial Design , 2012 .
[7] Kenton O'Hara,et al. Gamification. using game-design elements in non-gaming contexts , 2011, CHI Extended Abstracts.
[8] Phoebe Sengers,et al. Reflective design , 2005, Critical Computing.
[9] William W. Gaver,et al. Designing for homo ludens , 2002 .
[10] Timothy D. Wilson,et al. Self-knowledge: its limits, value, and potential for improvement. , 2004, Annual review of psychology.
[11] Jodi Forlizzi,et al. Understanding my data, myself: supporting self-reflection with ubicomp technologies , 2011, UbiComp '11.
[12] Jodi Forlizzi,et al. A stage-based model of personal informatics systems , 2010, CHI.
[13] M. Endsley. The role of situation awareness in naturalistic decision making , 1997 .
[14] S. L. Star,et al. The Ethnography of Infrastructure , 1999 .
[15] Jodi Forlizzi,et al. Know thyself: monitoring and reflecting on facets of one's life , 2010, CHI Extended Abstracts.
[16] Gary Klein,et al. The Role of Situation Awareness in Naturalistic Decision Making , 2014 .
[17] Matthew Chalmers,et al. Seamful design: showing the seams in wearable computing , 2003 .
[18] Phoebe Sengers,et al. Subjective objectivity: negotiating emotional meaning , 2008, DIS '08.
[19] Batya Friedman,et al. Value-sensitive design , 1996, INTR.
[20] B. J. Fogg,et al. Persuasive computers: perspectives and research directions , 1998, CHI.
[21] Xuan Zhao,et al. See friendship, sort of: how conversation and digital traces might support reflection on friendships , 2012, CSCW.
[22] William Jones. Personal Information Management , 2007, Annu. Rev. Inf. Sci. Technol..
[23] Peter Ljungstrand,et al. The ChatterBox , 1999, HUC.
[24] George E. P. Box,et al. Empirical Model‐Building and Response Surfaces , 1988 .
[25] Dan Cosley,et al. Pensieve: supporting everyday reminiscence , 2010, CHI.
[26] Phoebe Sengers,et al. Making by making strange: Defamiliarization and the design of domestic technologies , 2005, TCHI.