Porting and optimizing Music and Emotion Driven Game Engine from PC platform to PS 3 platform
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Music and Emotion Driven Game Engine (MEDGE) is a music game engine capable of analyzing emotional content in music real-time. As such, its emotion recognition algorithm complexity is computational intensive. This paper studies the MEDGE performance in quantitative terms when it is ported to PS3's multithreading technology — Cell BE platform. We show the experimental results of the increased performance without compromising accuracy of emotion recognition, and illustrate in comparison with Intel Xeon Quad Core system.
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