The latest figures show a clear growth trend in using mobile devices as applications platform in different socioeconomic domains and mobile application development proves to be a real priority and also a challenge for all software developers. M-Learning describes the use of mobile devices for delivering learning activities but in the light of current mobile technologies development it has a new trend of redefining the learning experience for mobile users. It is the new generation of training models. This paper examines common means of data input for a mobile learning environment. Mobile devices have special features that allow users to have a richer user experience when they interact with the MLearning environment than they normally do with classic computer applications. This paper describes a study on students about preferred input data methods used in mobile learning applications. A prototype platform for M-Learning was developed and tested with students.
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