Virtual Integration Environment as an Advanced Prosthetic Limb Training Platform
暂无分享,去创建一个
Robert S. Armiger | Briana N. Perry | Courtney W. Moran | Paul F. Pasquina | Jack W. Tsao | Kristin E. Yu | Ali A. Alattar | Mikias Wolde | Kayla McFarland
[1] Jonathan Cole,et al. Virtual reality therapies for phantom limb pain , 2014, European journal of pain.
[2] J. Edward Colgate,et al. Enabling closed-loop control of the Modular Prosthetic Limb through haptic feedback , 2013 .
[3] Raoul M. Bongers,et al. Task-Oriented Gaming for Transfer to Prosthesis Use , 2016, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[4] R.J. Vogelstein,et al. Air-Guitar Hero: A real-time video game interface for training and evaluation of dexterous upper-extremity neuroprosthetic control algorithms , 2008, 2008 IEEE Biomedical Circuits and Systems Conference.
[5] R. Jacob Vogelstein,et al. A Real-Time Virtual Integration Environment for Neuroprosthetics and Rehabilitation , 2011 .
[6] Kevin Englehart,et al. High density electromyography data of normally limbed and transradial amputee subjects for multifunction prosthetic control. , 2012, Journal of electromyography and kinesiology : official journal of the International Society of Electrophysiological Kinesiology.
[7] Kapil D. Katyal,et al. Individual finger control of a modular prosthetic limb using high-density electrocorticography in a human subject , 2016, Journal of neural engineering.
[8] Ana Ivelisse Avilés,et al. Linear Mixed Models for Longitudinal Data , 2001, Technometrics.
[9] Courtney W. Moran,et al. Revolutionizing Prosthetics 2009 Modular Prosthetic Limb – Body Interface : Overview of the Prosthetic Socket Development , 2011 .
[10] Geert Molenberghs,et al. Linear Mixed Models in Practice , 1997 .
[11] Rahman Davoodi,et al. A Software Tool for Faster Development of Complex Models of Musculoskeletal Systems and Sensorimotor Controllers in Simulink TM , 2002 .
[12] G A Hunter,et al. A review of employment patterns of industrial amputees—factors influencing rehabilitation , 1985, Prosthetics and orthotics international.
[13] T. Wright,et al. Prosthetic usage in major upper extremity amputations. , 1995, The Journal of hand surgery.
[14] José Luis Pons Rovira,et al. Virtual reality training and EMG control of the MANUS hand prosthesis , 2005, Robotica.
[15] Nitish V. Thakor,et al. User Training for Pattern Recognition-Based Myoelectric Prostheses: Improving Phantom Limb Movement Consistency and Distinguishability , 2014, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[16] N. Birbaumer,et al. BCI2000: a general-purpose brain-computer interface (BCI) system , 2004, IEEE Transactions on Biomedical Engineering.
[17] G. Lundborg,et al. Refined myoelectric control in below-elbow amputees using artificial neural networks and a data glove. , 2005, The Journal of hand surgery.
[18] Robert S. Armiger,et al. Initial Clinical Evaluation of the Modular Prosthetic Limb , 2018, Front. Neurol..
[19] S. Krishnan,et al. Real-Time Classification of Forearm Electromyographic Signals Corresponding to User-Selected Intentional Movements for Multifunction Prosthesis Control , 2007, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[20] N. Thakor,et al. A Training Strategy for Learning Pattern Recognition Control for Myoelectric Prostheses , 2013, Journal of prosthetics and orthotics : JPO.
[21] Peter S. Lum,et al. Trans-radial upper extremity amputees are capable of adapting to a novel dynamic environment , 2008, Experimental Brain Research.
[22] B. Hudgins,et al. A Real-Time Pattern Recognition Based Myoelectric Control Usability Study Implemented in a Virtual Environment , 2007, 2007 29th Annual International Conference of the IEEE Engineering in Medicine and Biology Society.
[23] Stuart D. Harshbarger,et al. An Overview of the Developmental Process for the Modular Prosthetic Limb , 2011 .
[24] Todd A Kuiken,et al. Target Achievement Control Test: evaluating real-time myoelectric pattern-recognition control of multifunctional upper-limb prostheses. , 2011, Journal of rehabilitation research and development.
[25] M. Hauschild,et al. A Virtual Reality Environment for Designing and Fitting Neural Prosthetic Limbs , 2007, IEEE Transactions on Neural Systems and Rehabilitation Engineering.
[26] Courtney Moran,et al. Use of a Virtual Integrated Environment in Prosthetic Limb Development and Phantom Limb Pain , 2012, Annual Review of Cybertherapy and Telemedicine.
[27] Christian Cipriani,et al. Principal components analysis based control of a multi-dof underactuated prosthetic hand , 2010, Journal of NeuroEngineering and Rehabilitation.
[28] K. Sheikh,et al. Return to work following limb injuries. , 1985, The Journal of the Society of Occupational Medicine.