Behavioral Evaluation of Hanabi Rainbow DQN Agents and Rule-Based Agents
暂无分享,去创建一个
[1] Walter A. Kosters,et al. Aspects of the Cooperative Card Game Hanabi , 2016, BNCAI.
[2] Julian Togelius,et al. Diverse Agents for Ad-Hoc Cooperation in Hanabi , 2019, 2019 IEEE Conference on Games (CoG).
[3] H. Francis Song,et al. Bayesian Action Decoder for Deep Multi-Agent Reinforcement Learning , 2018, ICML.
[4] C. Cox,et al. How to Make the Perfect Fireworks Display: Two Strategies for Hanabi , 2015 .
[5] Sarit Kraus,et al. Ad Hoc Autonomous Agent Teams: Collaboration without Pre-Coordination , 2010, AAAI.
[6] H. Francis Song,et al. The Hanabi Challenge: A New Frontier for AI Research , 2019, Artif. Intell..
[7] Simon M. Lucas,et al. Evaluating and modelling Hanabi-playing agents , 2017, 2017 IEEE Congress on Evolutionary Computation (CEC).
[8] Hirotaka Osawa,et al. Solving Hanabi: Estimating Hands by Opponent's Actions in Cooperative Game with Incomplete Information , 2015, AAAI Workshop: Computer Poker and Imperfect Information.
[9] Bruno Bouzy,et al. Playing Hanabi Near-Optimally , 2017, ACG.
[10] Jakob N. Foerster,et al. Improving Policies via Search in Cooperative Partially Observable Games , 2019, AAAI.
[11] Tom Schaul,et al. Rainbow: Combining Improvements in Deep Reinforcement Learning , 2017, AAAI.
[12] Julian Togelius,et al. Generating and Adapting to Diverse Ad-Hoc Cooperation Agents in Hanabi , 2020, ArXiv.
[13] Jean-Baptiste Mouret,et al. Illuminating search spaces by mapping elites , 2015, ArXiv.
[14] Marc G. Bellemare,et al. A Distributional Perspective on Reinforcement Learning , 2017, ICML.
[15] Adam Lerer,et al. "Other-Play" for Zero-Shot Coordination , 2020, ICML.
[16] J. Togelius,et al. Evaluating RL Agents in Hanabi with Unseen Partners , 2020 .
[17] Hengyuan Hu,et al. Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning , 2020, ICLR.