Science Learning in a Leisure Setting.

Most people visit a science center in order to satisfy specific leisure-related needs; needs which may or may not actually include science learning. Falk proposed that an individual's identity-related motivations provide a useful lens through which to understand adult free-choice science learning in leisure settings. Over a 3-year period the authors collected in-depth data on a random sample of visitors to a large recently opened, hands-on, interactive science center; collecting information on why people visited, what they did within the science center, what they knew about the subject presented upon entering and exiting, and what each individual's long-term self-perceptions of their own learning was. Presented is a qualitative analysis of visitor interviews collected roughly 2 years after the initial visit. Although there was evidence for a range of science learning outcomes, outcomes did appear to be strongly influenced by visitor's entering identity-related motivations. However, the data also suggested that not only were the motivational goals of a science center visit important in determining outcomes, so too were the criteria by which visitors judged satisfaction of those goals; in particular whether goal satisfaction required external or merely internal validation. The implications for future informal science education research and practice are discussed. © 2009 Wiley Periodicals, Inc. J Res Sci Teach 47:194–212, 2010

[1]  Zahava D. Doering,et al.  Questioning the Entrance Narrative , 1996 .

[2]  Robert J. Sternberg,et al.  Self-awareness : its nature and development , 1998 .

[3]  John H. Falk,et al.  Using the contextual model of learning to understand visitor learning from a science center exhibition , 2005 .

[4]  Daniel R. Williams Leisure Identities, Globalization, and the Politics of Place , 2002 .

[5]  Etienne Wenger,et al.  Communities of Practice: Learning, Meaning, and Identity , 1998 .

[6]  J. Falk Identity and the Museum Visitor Experience , 2009 .

[7]  E. Wenger Communities of Practice: Learning, Meaning, and Identity , 1998 .

[8]  Joe E. Heimlich,et al.  Using Identity‐Related Visit Motivations as a Tool for Understanding Adult Zoo and Aquarium Visitors' Meaning‐Making , 2008 .

[9]  J. Falk An Identity‐Centered Approach to Understanding Museum Learning , 2006 .

[10]  Bernd Simon,et al.  A place in the world: Self and social categorization. , 1999 .

[11]  P. Linville,et al.  Self-complexity and affective extremity: Don't put all of your eggs in one cognitive basket. , 1985 .

[12]  Susan Foutz,et al.  In principle, in practice : museums as learning institutions , 2007 .

[13]  Nancy Cantor,et al.  A prototype analysis of psychological situations , 1982, Cognitive Psychology.

[14]  Jay Rounds,et al.  Doing Identity Work in Museums , 2006 .

[15]  Jan Packer,et al.  Learning for Fun: The Unique Contribution of Educational Leisure Experiences , 2006 .

[16]  D. McAdams,et al.  The Person: An Introduction to Personality Psychology , 1994 .

[17]  J. Falk,et al.  The Effect of Visitors ‘ Agendas on Museum Learning , 1998 .

[18]  Gaea Leinhardt,et al.  Listening in on Museum Conversations , 2004 .

[19]  Jerome S. Bruner,et al.  Narrative and metanarrative in the construction of Self. , 1998 .

[20]  E. Sadalla,et al.  The Search for Predictable Settings. Situational Prototypes, Constraint, and Behavioral Variation , 1985 .

[21]  M. Csíkszentmihályi Flow: The Psychology of Optimal Experience , 1990 .

[22]  Zahava D. Doering,et al.  Exploring Satisfying Experiences in Museums , 1999 .

[23]  C. Steele The Psychology of Self-Affirmation: Sustaining the Integrity of the Self , 1988 .

[24]  S. Hidi,et al.  The Four-Phase Model of Interest Development , 2006 .

[25]  D. Bem Self-Perception Theory , 1972 .

[26]  J. Falk,et al.  The Museum Experience , 1992 .

[27]  James Paul Gee,et al.  Chapter 3 : Identity as an Analytic Lens for Research in Education , 2000 .

[28]  R. Ballantyne,et al.  Motivational factors and the visitor experience: A comparison of three sites , 2002 .

[29]  Daniel R. Williams,et al.  Identity Affirmation through Leisure Activities: Leisure Symbols of the Self , 1992 .

[30]  D. M. Samdahl,et al.  Self‐awareness and leisure experience , 1989 .

[31]  Leslie J. Atkins,et al.  The unintended effects of interactive objects and labels in the science museum , 2009 .

[32]  D. S. Holmes,et al.  Influence of personal and universal failure on the subsequent performance of persons with type A and type B behavior patterns. , 1986, Journal of personality and social psychology.

[33]  J. Kelly,et al.  Leisure Identities and Interactions , 1984 .