Watermarking on 3D mesh based on spherical wavelet transform.
暂无分享,去创建一个
Jianqiu Jin | Min-Ya Dai | H. Bao | Q. Peng
[1] Gérard G. Medioni,et al. Object modeling by registration of multiple range images , 1991, Proceedings. 1991 IEEE International Conference on Robotics and Automation.
[2] Wayne E. Carlson,et al. Shape transformation for polyhedral objects , 1992, SIGGRAPH.
[3] Paul J. Besl,et al. A Method for Registration of 3-D Shapes , 1992, IEEE Trans. Pattern Anal. Mach. Intell..
[4] Peter Schröder,et al. Spherical wavelets: efficiently representing functions on the sphere , 1995, SIGGRAPH.
[5] Hiroshi Masuda,et al. Watermarking three-dimensional polygonal models through geometric and topological modifications , 1998, IEEE J. Sel. Areas Commun..
[6] S. Kanai,et al. Digital Watermarking for 3D Polygons using Multiresolution Wavelet Decomposition , 1998 .
[7] Zhigeng Pan,et al. A New Simplification Algorithm for Colored or Textured Polygonal Models , 2000, Int. J. Virtual Real..
[8] Guillermo Sapiro,et al. Conformal Surface Parameterization for Texture Mapping , 1999 .
[9] Gábor Székely,et al. Parameterization of closed surfaces for parametric surface description , 2000, Proceedings IEEE Conference on Computer Vision and Pattern Recognition. CVPR 2000 (Cat. No.PR00662).
[10] Marc Alexa,et al. Recent Advances in Mesh Morphing , 2002, Comput. Graph. Forum.
[11] Ryutarou Ohbuchi,et al. A Frequency‐Domain Approach to Watermarking 3D Shapes , 2002, Comput. Graph. Forum.
[12] Zhou Kun. A Unified Framework for Digital Geometry Processing , 2002 .
[13] Hujun Bao,et al. 3D surface filtering using spherical harmonics , 2004, Comput. Aided Des..