Three-dimensional television : capture, transmission, display : with 316 figures and 21 tables

Three-dimensional Television: From Science-fiction to Reality.- A Backward-compatible, Mobile, Personalized 3DTV Broadcasting System Based on T-DMB.- Reconstructing Human Shape, Motion and Appearance from Multi-view Video.- Utilization of the Texture Uniqueness Cue in Stereo.- Pattern Projection Profilometry for 3D Coordinates Measurement of Dynamic Scenes.- Three-dimensional Scene Representations: Modeling, Animation, and Rendering Techniques.- Modeling, Animation, and Rendering of Human Figures.- A Survey on Coding of Static and Dynamic 3D Meshes.- Compression of Multi-view Video and Associated Data.- Efficient Transport of 3DTV.- Multiple Description Coding and its Relevance to 3DTV.- 3D Watermarking: Techniques and Directions.- Solving the 3D Problem-The History and Development of Viable Domestic.- An Immaterial Pseudo-3D Display with 3D Interaction.- Holographic 3DTV Displays Using Spatial Light Modulators.- Materials for Holographic 3DTV Display Applications.- Three-dimensional Television: Consumer, Social, and Gender Issues.