How design involvement impacts Deaf children
暂无分享,去创建一个
[1] R. Punch,et al. The Modes of Communication Used by Children With Cochlear Implants and Role of Sign in Their Lives , 2011, American annals of the deaf.
[2] Leigh Ellen Potter,et al. Great expectations: what do children expect from their technology? , 2014, SIGSIM-CPR '14.
[3] Allison Druin,et al. Cooperative inquiry: developing new technologies for children with children , 1999, CHI '99.
[4] Cynthia Carter Ching,et al. Children as designers of educational multimedia software , 1997, Comput. Educ..
[5] Foad Hamidi,et al. Sparkles of brilliance: incorporating cultural and social context in codesign of digital artworks , 2014, IDC.
[6] Allison Druin,et al. The Role of Children in the Design Technology , 1999 .
[7] Matthew J Allsop,et al. The engagement of children with disabilities in health-related technology design processes: Identifying methodology , 2010, Disability and rehabilitation. Assistive technology.
[8] Leigh Ellen Potter,et al. Design with the deaf: do deaf children need their own approach when designing technology? , 2014, IDC.
[9] Allison Druin,et al. Cooperative Inquiry revisited: Reflections of the past and guidelines for the future of intergenerational co-design , 2013, Int. J. Child Comput. Interact..
[10] T. Johnston. W(h)ither the Deaf Community? Population, Genetics, and the Future of Australian Sign Language , 2004, American annals of the deaf.
[11] B. Bederson,et al. Children as our technology design partners , 1998 .
[12] Mark T. Greenberg,et al. Social and Emotional Development of Deaf Children: Family, School, and Program Effects , 2011 .
[13] Allison Druin,et al. Investigating the impact of design processes on children , 2010, IDC.
[14] Susan Hilary Nielsen,et al. An experience in requirements prototyping with young deaf children , 2015 .
[15] C. Mayer. What really matters in the early literacy development of deaf children. , 2007, Journal of deaf studies and deaf education.
[16] Leigh Ellen Potter,et al. Sign my world: lessons learned from prototyping sessions with young deaf children , 2012, OZCHI.
[17] Kenneth M. Zeichner,et al. Preparing Teachers for the 21st Century , 2013 .
[18] Rachel I. Mayberry. Early Language Acquisition and Adult Language Ability , 2010 .
[19] Elliot Soloway,et al. Children Designers: Interdisciplinary Constructions for Learning and Knowing Mathematics in a Computer-Rich School , 1991 .
[20] Alys Young,et al. Qualitative Research and Translation Dilemmas , 2004 .
[21] Leigh Ellen Potter,et al. Seek and Sign: an early experience of the joys and challenges of software design with young deaf children , 2011, OZCHI.
[22] B. Beresford,et al. Doing research with children and young people who do not use speech for communication , 2005 .
[23] Allison Druin,et al. Designing with and for children with special needs: an inclusionary model , 2008, IDC.
[24] A. Druin,et al. How Young Can Our Design Partners Be , 2002 .
[25] Seymour Papert,et al. Software Design as a Learning Environment , 1990, Interact. Learn. Environ..
[26] C. B. Traxler,et al. The Stanford Achievement Test, 9th Edition: National Norming and Performance Standards for Deaf and Hard-of-Hearing Students. , 2000, Journal of deaf studies and deaf education.
[27] T. Mitchell,et al. Multimethod study of attention and behavior problems in hearing-impaired children , 1996 .
[28] Allison Druin,et al. Starting an intergenerational technology design team: a case study , 2003, IDC '03.
[29] Cheri Williams,et al. Emergent literacy of deaf children. , 2004, Journal of deaf studies and deaf education.
[30] A. Druin,et al. The Child as Learner, Critic, Inventor, and Technology Design Partner: An Analysis of Three Years of Swedish Student Journals , 2002 .