Analysis of the Limitations of an Experience Metric Space when Used in a Mobile Domestic Robot

This paper introduces the concept and use of an Interaction History Architecture for use on a mobile domestic robot and analyses the limitations of this configuration. The interaction history architecture builds upon Shannon information theory and has been previously used in a humanoid robot to learn basic children’s games. Previous work has shown that experience spaces can be highly flexible when used for learning. In this paper we outline and experiment designed to test the abilities of the architecture and how it can be used with classic clicker style training to teach domestic robots simple tasks. It then presents results from an experiment exploring these capabilities as well as the limitation found therein.