Head-Mounted Display-Based Virtual Reality Social Story as a Tool to Teach Social Skills to Children Diagnosed with Autism Spectrum Disorder
暂无分享,去创建一个
Aishah Hussain | Camilla Modekjaer | Nicoline Warming Austad | Ali Adjorlu | Ali Adjorlu | Aishah Hussain | Camilla Modekjaer
[1] Janet E. Lainhart,et al. Comorbid Psychiatric Disorders in Children with Autism: Interview Development and Rates of Disorders , 2006, Journal of autism and developmental disorders.
[2] P. Mitchell,et al. Using Virtual Environments for Teaching Social Understanding to 6 Adolescents with Autistic Spectrum Disorders , 2007, Journal of autism and developmental disorders.
[3] Ton de Jong,et al. Multimodal Versus Unimodal Instruction in a Complex Learning Context , 2002 .
[4] Angela Arnold-Saritepe,et al. Generalization and Maintenance , 2009 .
[5] B. Ingersoll,et al. The use of innovative computer technology for teaching social communication to individuals with autism spectrum disorders , 2011 .
[6] 高橋 栄. Diagnostic and Statistical Manual of Mental Disorders(DSM)-5による分類と診断 (特集 周産期メンタルヘルス : 妊婦の不安とどう立ち向かうか) , 2014 .
[7] Thomas A. Stoffregen,et al. The virtual reality head-mounted display Oculus Rift induces motion sickness and is sexist in its effects , 2017, Experimental Brain Research.
[8] S. Baron-Cohen,et al. Does the autistic child have a “theory of mind” ? , 1985, Cognition.
[9] M J Griffin,et al. The motion of a ship at sea and the consequent motion sickness amongst passengers. , 1986, Ergonomics.
[10] Peishi Wang,et al. Evidence-Based Social Skills Interventions for Children with Autism: A Meta-analysis , 2009 .
[11] Sharon L. Oviatt,et al. When do we interact multimodally?: cognitive load and multimodal communication patterns , 2004, ICMI '04.
[12] Angel Fettig,et al. Evidence-Based Practices for Children, Youth, and Young Adults with Autism Spectrum Disorder: A Comprehensive Review , 2015, Journal of autism and developmental disorders.
[13] Scott Bellini,et al. A Meta-Analysis of School-Based Social Skills Interventions for Children With Autism Spectrum Disorders , 2007 .
[14] John W. Creswell,et al. Using Mixed-Methods Sequential Explanatory Design: From Theory to Practice , 2006 .
[15] N. Newbutt,et al. Brief Report: A Pilot Study of the Use of a Virtual Reality Headset in Autism Populations , 2016, Journal of autism and developmental disorders.
[16] J. Preece,et al. User-Centered Design , 2004 .
[17] H. Shane,et al. Electronic Screen Media for Persons with Autism Spectrum Disorders: Results of a Survey , 2008, Journal of autism and developmental disorders.
[18] M. Ganz,et al. The lifetime distribution of the incremental societal costs of autism. , 2007, Archives of pediatrics & adolescent medicine.
[19] Daniel C. Krawczyk,et al. Virtual Reality Social Cognition Training for children with high functioning autism , 2016, Comput. Hum. Behav..
[20] R. Scholte,et al. Bullying Among Youth with Autism Spectrum Disorders , 2017 .
[21] Sarah Parsons,et al. Authenticity in virtual reality for assessment and intervention in Autism: a conceptual review , 2016 .
[22] Hamed Hilal AlYahmady,et al. Using Nvivo for Data Analysis in Qualitative Research , 2013 .
[23] Myrna R. Mandlawitz. Educating Children with Autism: Current Legal Issues , 2005 .
[24] E. Fombonne. Epidemiology of Pervasive Developmental Disorders , 2009, Pediatric Research.
[25] M. H. Charlop-Christy,et al. Using Video Modeling to Teach Perspective Taking to Children with Autism , 2003 .
[26] Norah Frederickson,et al. Investigating the Evidence Base of Social Stories , 2006 .
[27] W. Bles,et al. Motion sickness. , 2000, Current opinion in neurology.
[28] C. Gray,et al. Social Stories: Improving Responses of Students with Autism with Accurate Social Information , 1993 .
[29] Maureen S. Durkin,et al. Prevalence and Characteristics of Autism Spectrum Disorder Among 4-Year-Old Children in the Autism and Developmental Disabilities Monitoring Network , 2016, Journal of developmental and behavioral pediatrics : JDBP.
[30] D M Baer,et al. An implicit technology of generalization. , 1977, Journal of applied behavior analysis.