Quantization Based Real-Time Simulation of Continuous System in Distributed Environment

Continuous system must be discretized for computer simulation. There is a kind of methods such as QSS method that discretizes the continuous system based on the discretization of the state space except the classical methods such as Euler, Runge-Kutta, etc. It is proved that the quantization based method would reduce the redundant caculation while guarantee the accuracy. It has always been proved that QSS method would guarantee the stability and convergence under some conditions. QSS method discretizes the continuous system to discrete-event model and each model could be treated as a federate in HLA. The real-time simulation in HLA is supported by a special federate called RTFederate. At last, an example would be introduced to prove the method.