Simulating resource sharing in spacecraft clusters using multi-agent-systems

The project presented simulates dynamic resource sharing between multiple small spacecraft similar to the proposed fractionated spacecraft concept. It aims to make a first step from mathematical representation and game theory to the application of resource sharing in orbit, ensuring that each spacecraft module has the needed resources for operation. Two types of spacecrafts, producers and consumers, are simulated in a breve multi-agent system (MAS) environment. The simulation models some basic space environment constraints (e.g. LEO, spacecraft flying in a cluster, etc.), and is aimed to be easily extended and grow in complexity for future use in this and other projects. Additionally a focus is put onto the modelling of the transfer of the resource (e.g. “cost”), consisting of the loss of resource depending on the transfer method and the distance including the resources needed for transmission. The simulation is a starting point to evaluate various techniques for sharing resources, taken from non-space areas such as game theory, with respect to sharing optimality and robustness.