Augmented Reality Environments in Learning, Communicational and Professional Contexts in Higher Education.

This paper explores educational and professional uses of augmented learning environment concerned with issues of training and entertainment.We analyze the state-of-art research of some scenarios based on augmented reality. Some examples for the purpose of education and simulation are described. These applications show that augmented reality can be means of enhancing, motivating and stimulating learners’ understanding of certain events, especially those for which the traditional notion of instructional learning have proven inappropriate or difficult. Furthermore, the students can learn in a quick mode by interacting on the augmented environments.

[1]  Steven K. Feiner,et al.  A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment , 1997, Digest of Papers. First International Symposium on Wearable Computers.

[2]  Jorge Martín-Gutiérrez,et al.  Mixed reality for development of spatial skills of first-year engineering students , 2011, 2011 Frontiers in Education Conference (FIE).

[3]  Bernd Schwald,et al.  An Augmented Reality System for Training and Assistence to Maintenance in the Industrial Context , 2003, WSCG.

[4]  Steven K. Feiner,et al.  Exploring the Benefits of Augmented Reality Documentation for Maintenance and Repair , 2011, IEEE Transactions on Visualization and Computer Graphics.

[5]  Benjamin S. Bloom,et al.  Taxonomy of Educational Objectives: The Classification of Educational Goals. , 1957 .

[6]  Christopher M. Brown,et al.  Interactive Augmented Reality , 1998 .

[7]  Mariano Alcañiz Raya,et al.  Design and validation of an augmented book for spatial abilities development in engineering students , 2010, Comput. Graph..

[8]  Jorge Martín-Gutiérrez,et al.  Proposal of methodology for learning of standard mechanical elements using augmented reality , 2011, 2011 Frontiers in Education Conference (FIE).

[9]  Jorge Martín-Gutiérrez,et al.  User Manual on Augmented Reality for Installation and Maintenance of the V-Brakes System of a Mountain Bike , 2011, Eurographics.

[10]  Yun-Ta Tsai,et al.  Indirect augmented reality , 2011, Comput. Graph..

[11]  Carlos Eduardo Pereira,et al.  Visualization of intelligent maintenance systems through mixed reality , 2008, VRCAI '08.

[12]  Larry Johnson,et al.  The 2011 Horizon Report. , 2011 .

[13]  Luigi di Stefano,et al.  Augmented Reality for Aircraft Maintenance Training and Operations Support , 2011, IEEE Computer Graphics and Applications.

[14]  Manuel Contero,et al.  Augmented Books Applied to Engineering: An Attractive Tool for the Student and Useful for Learning , 2011 .

[15]  Nickolas D. Macchiarella Augmenting Reality as a Medium for Job Task Training , 2005 .

[16]  Ronald Azuma,et al.  A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.

[17]  José Manuel Andújar Márquez,et al.  Augmented Reality for the Improvement of Remote Laboratories: An Augmented Remote Laboratory , 2011, IEEE Transactions on Education.

[18]  Realidad aumentada e innovación tecnológica en prensa. La experiencia de ver y escuchar un periódico impreso , 2013 .

[19]  Ronald Azuma,et al.  Special Section on Mobile Augmented Reality , 2011, Comput. Graph..

[20]  Kirk St. Amant,et al.  Handbook of Research on Virtual Workplaces and the New Nature of Business Practices Book Review , 2008 .

[21]  Suzanne Weghorst Human interface technology laboratory , 1992 .