Characterizing human shape variation using 3D anthropometric data

Characterizing the variations of the human body shape is fundamentally important in many applications ranging from animation to product design. 3D scanning technology makes it possible to digitize the complete surfaces of a large number of human bodies, providing much richer information about the body shape than traditional anthropometric measurements. This technology opens up opportunities to extract new measurements for quantifying the body shape. In this paper, we present a new method for extracting the main modes of variations of the human shape from a 3D anthropometric database. Previous approaches rely on anatomical landmarks. Using a volumetric representation, we show that human shape analysis can be performed despite the lack of such information. We first introduce a technique for repairing the 3D models from the original scans. Principal component analysis analysis is then applied to the volumetric description of a set of human models to extract dominant components of shape variability for a target population. We demonstrate a good reconstruction of the original models from a reduced number of components. Finally, we provide tools for visualizing the main modes of human shape variation.

[1]  Richard K. Beatson,et al.  Reconstruction and representation of 3D objects with radial basis functions , 2001, SIGGRAPH.

[2]  S. S. Stevens,et al.  The varieties of human physique. , 1940 .

[3]  William E. Lorensen,et al.  Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.

[4]  Lawrence Sirovich,et al.  Application of the Karhunen-Loeve Procedure for the Characterization of Human Faces , 1990, IEEE Trans. Pattern Anal. Mach. Intell..

[5]  H.A.M. Daanen,et al.  A tool box to identify holes in 3D human body scans , 2003 .

[6]  Marc Rioux,et al.  Management of three-dimensional and anthropometric databases: Alexandria and Cleopatra , 2000, J. Electronic Imaging.

[7]  Arie Kaufman,et al.  Volume Visualization (Tutorial) , 1991 .

[8]  Kathleen M. Robinette,et al.  The CAESAR project: a 3-D surface anthropometry survey , 1999, Second International Conference on 3-D Digital Imaging and Modeling (Cat. No.PR00062).

[9]  Arie E. Kaufman,et al.  An Algorithm for 3D Scan-Conversion of Polygons , 1987, Eurographics.

[10]  Arie E. Kaufman,et al.  Volume sampled voxelization of geometric primitives , 1993, Proceedings Visualization '93.

[11]  P. Danielsson Euclidean distance mapping , 1980 .

[12]  Zoran Popovic,et al.  The space of human body shapes: reconstruction and parameterization from range scans , 2003, ACM Trans. Graph..

[13]  Greg Turk,et al.  Simplification and Repair of Polygonal Models Using Volumetric Techniques , 2003, IEEE Trans. Vis. Comput. Graph..

[14]  Mark W. Jones,et al.  The Production of Volume Data from Triangular Meshes Using Voxelisation , 1996, Comput. Graph. Forum.

[15]  Steve Marschner,et al.  Filling holes in complex surfaces using volumetric diffusion , 2002, Proceedings. First International Symposium on 3D Data Processing Visualization and Transmission.

[16]  Nadia Magnenat-Thalmann,et al.  An automatic modeling of human bodies from sizing parameters , 2003, I3D '03.

[17]  Mark Boehmer,et al.  3-D landmark detection and identification in the CAESAR project , 2001, Proceedings Third International Conference on 3-D Digital Imaging and Modeling.

[18]  Gabriel Taubin,et al.  Geometric Signal Processing on Polygonal Meshes , 2000, Eurographics.

[19]  Nadia Magnenat-Thalmann,et al.  Automatic modeling of animatable virtual humans - a survey , 2003, Fourth International Conference on 3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings..