Pervasive and Mobile Computing

Near Field Communication (NFC) is an emerging technology for touch-based mobile interactions with single- and multi-tagged objects. Although the latter may allow for simultaneous and collaborative interactions, most prototypes were not designed for multiple users and were only evaluated with single-user interactions. In this paper, we investigate the design, usability and user experience of multi-user interactions on dynamic NFC-displays. These interactive surfaces use a grid of NFC-tags for the direct manipulation of projected application user interfaces. In two user studies with three prototypes for multi-user interaction, we evaluated the performance of dynamic NFC-displays, interactions among users and the interplay between mobile devices and large displays.

[1]  Roy Want,et al.  Bridging physical and virtual worlds with electronic tags , 1999, CHI '99.

[2]  Carlos Delgado Kloos,et al.  Exploring NFC interactive panel , 2008, Mobiquitous 2008.

[3]  Roy Want,et al.  Near field communication , 2011, IEEE Pervasive Computing.

[4]  Kori Inkpen Quinn,et al.  Just point and click?: using handhelds to interact with paper maps , 2005, Mobile HCI.

[5]  Gregor Broll,et al.  Mobile and physical user interfaces for NFC-based mobile interaction with multiple tags , 2010, Mobile HCI.

[6]  Albrecht Schmidt,et al.  An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning , 2006, UbiComp.

[7]  Antti Oulasvirta,et al.  It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre , 2008, CHI.

[8]  Albrecht Schmidt,et al.  Keystroke-level model for advanced mobile phone interaction , 2007, CHI.

[9]  Yvonne Rogers,et al.  Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media , 2003, UIST '03.

[10]  Kentaro Toyama,et al.  Toward universal mobile interaction for shared displays , 2004, CSCW.

[11]  Eva Eriksson,et al.  Reclaiming public space: designing for public interaction with private devices , 2007, TEI.

[12]  Albrecht Schmidt,et al.  Perci: Pervasive Service Interaction with the Internet of Things , 2009, IEEE Internet Computing.

[13]  Dominik Schmidt PhoneTouch: a technique for direct phone interaction on surfaces , 2010, ITS '10.

[14]  Paul Holleis,et al.  Design and evaluation of techniques for mobile interaction with dynamic NFC-displays , 2011, Tangible and Embedded Interaction.

[15]  Jukka Riekki,et al.  Touch & Control: Interacting with Services by Touching RFID Tags , 2008, IWRT.

[16]  Ben Congleton,et al.  The context, content & community collage: sharing personal digital media in the physical workplace , 2008, CSCW.

[17]  Andreas Butz,et al.  Multi-user interaction on media facades through live video on mobile devices , 2011, CHI.

[18]  Minna Isomursu,et al.  Experiences from interaction design for NFC applications , 2009, J. Ambient Intell. Smart Environ..

[19]  Keith Cheverst,et al.  Exploring bluetooth based mobile phone interaction with the hermes photo display , 2005, Mobile HCI.

[20]  Yvonne Rogers,et al.  The introduction of a shared interactive surface into a communal space , 2004, CSCW.

[21]  Andreas Butz,et al.  Touch projector: mobile interaction through video , 2010, CHI.

[22]  Suguru Higashino,et al.  C-blink: a hue-difference-based light signal marker for large screen interaction via any mobile terminal , 2004, UIST '04.

[23]  Jukka Riekki,et al.  Enhancing Bluetooth connectivity with RFID , 2006, Fourth Annual IEEE International Conference on Pervasive Computing and Communications (PERCOM'06).

[24]  James R. Lewis,et al.  IBM computer usability satisfaction questionnaires: Psychometric evaluation and instructions for use , 1995, Int. J. Hum. Comput. Interact..

[25]  Albrecht Schmidt,et al.  Physical mobile interaction with dynamic physical object , 2007, Mobile HCI.

[26]  Stephan Karpischek,et al.  Mobile sales assistant: NFC for retailers , 2007, Mobile HCI.

[27]  Darren Leigh,et al.  DiamondTouch: a multi-user touch technology , 2001, UIST '01.

[28]  Alex Olwal,et al.  SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces , 2008, Graphics Interface.

[29]  Gottfried Vossen,et al.  Implementing Physical Hyperlinks for Mobile Applications Using RFID Tags , 2007, 11th International Database Engineering and Applications Symposium (IDEAS 2007).

[30]  Kori Inkpen Quinn,et al.  Marked-up maps: combining paper maps and electronic information resources , 2006, Personal and Ubiquitous Computing.

[31]  Jukka Riekki,et al.  Requesting Pervasive Services by Touching RFID Tags , 2006, IEEE Pervasive Computing.

[32]  Meredith Ringel Morris,et al.  Beyond "social protocols": multi-user coordination policies for co-located groupware , 2004, CSCW.

[33]  Robert Hardy,et al.  Touch & connect and touch & select: interacting with a computer by touching it with a mobile phone , 2009, Mobile HCI.

[34]  Barbara Leporini,et al.  A Multimodal Mobile Museum Guide for All , 2007 .

[35]  Daniel M. Russell,et al.  Social Aspects of Using Large Public Interactive Displays for Collaboration , 2002, UbiComp.

[36]  Heikki Ailisto,et al.  Bridging the physical and virtual worlds by local connectivity-based physical selection , 2006, Personal and Ubiquitous Computing.

[37]  Sebastian Boring,et al.  Touch to Play -- Exploring Touch-Based Mobile Interaction with Public Displays , 2011, 2011 Third International Workshop on Near Field Communication.

[38]  Masanori Sugimoto,et al.  Caretta: a system for supporting face-to-face collaboration by integrating personal and shared spaces , 2004, CHI.

[39]  Marko Jurmu,et al.  Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays , 2009, OZCHI.

[40]  Michael Rohs,et al.  Sweep and point and shoot: phonecam-based interactions for large public displays , 2005, CHI Extended Abstracts.

[41]  Andrew D. Wilson,et al.  BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking , 2007, GI '07.

[42]  Minna Isomursu,et al.  Touch-based user interface for elderly users , 2007, Mobile HCI.

[43]  Tuomo Tuikka,et al.  Touch the Future with a Smart Touch , 2009 .

[44]  Roy Want,et al.  An introduction to RFID technology , 2006, IEEE Pervasive Computing.

[45]  Robert Hardy,et al.  Mobile interaction with static and dynamic NFC-based displays , 2010, Mobile HCI.

[46]  Michael Rohs,et al.  The smart phone: a ubiquitous input device , 2006, IEEE Pervasive Computing.

[47]  Alois Ferscha,et al.  Pervasive Web Access via Public Communication Walls , 2002, Pervasive.

[48]  Paul Coulton,et al.  Experiencing 'Touch' in Mobile Mixed Reality Games , 2006 .

[49]  Robert Hardy,et al.  Touch & interact: touch-based interaction of mobile phones with displays , 2008, Mobile HCI.

[50]  Florian Michahelles,et al.  A mobile product recommendation system interacting with tagged products , 2009, 2009 IEEE International Conference on Pervasive Computing and Communications.

[51]  Jun Rekimoto,et al.  DataTiles: a modular platform for mixed physical and graphical interactions , 2001, CHI.

[52]  Keith Cheverst,et al.  Exploring Mobile Phone Interaction with Situated Displays , 2005, PERMID.