Towards peer-assisted rendering in networked virtual environments
暂无分享,去创建一个
[1] D. Gourlay,et al. Collaborative walkthrough using 3D warping , 2008, 2008 International Conference on Computer and Communication Engineering.
[2] Paul Bao,et al. A framework for remote rendering of 3-D scenes on limited mobile devices , 2006, IEEE Transactions on Multimedia.
[3] Hongbin Zha,et al. Efficient view-dependent LOD control for large 3D unclosed mesh models of environments , 2004, IEEE International Conference on Robotics and Automation, 2004. Proceedings. ICRA '04. 2004.
[4] Azzedine Boukerche,et al. Remote rendering and streaming of progressive panoramas for mobile devices , 2006, MM '06.
[5] Roger Zimmermann,et al. Cross-tree adjustment for spatialized audio streaming over networked virtual environments , 2009, NOSSDAV '09.
[6] Chun-Fa Chang,et al. Enhancing 3D Graphics on Mobile Devices by Image-Based Rendering , 2002, IEEE Pacific Rim Conference on Multimedia.
[7] Hujun Bao,et al. Image-Based Walkthrough over Internet on Mobile Devices , 2004, GCC Workshops.
[8] Martin Isenburg,et al. Fast and Efficient Compression of Floating-Point Data , 2006, IEEE Transactions on Visualization and Computer Graphics.
[9] A. Abdel-Hamid,et al. Prediction-based Prefetching for Remote Rendering Streaming in Mobile Virtual Environments , 2007, 2007 IEEE International Symposium on Signal Processing and Information Technology.
[10] Azzedine Boukerche,et al. A Peer-to-Peer Approach for Remote Rendering and Image Streaming in Walkthrough Applications , 2007, 2007 IEEE International Conference on Communications.
[11] Daniel Cohen-Or,et al. Streaming Scenes to MPEG-4 Video-Enabled Devices , 2003, IEEE Computer Graphics and Applications.
[12] Wei Tsang Ooi,et al. Avatar mobility in user-created networked virtual worlds: measurements, analysis, and implications , 2009, Multimedia Tools and Applications.
[13] Klara Nahrstedt,et al. Real-time remote rendering of 3D video for mobile devices , 2009, MM '09.
[14] Bren Mochocki,et al. Power Analysis of Mobile 3D Graphics , 2006, Proceedings of the Design Automation & Test in Europe Conference.
[15] Renato Pajarola,et al. REAL-TIME 3 D GRAPHICS STREAMING USING MPEG 4 , 2004 .
[16] Leonard McMillan,et al. Plenoptic Modeling: An Image-Based Rendering System , 2023 .
[17] Klara Nahrstedt,et al. A high-quality low-delay remote rendering system for 3D video , 2010, ACM Multimedia.
[18] Shun-Yun Hu,et al. A case for 3D streaming on peer-to-peer networks , 2006, Web3D '06.
[19] Claudio Zunino,et al. An accelerated remote graphics architecture for PDAS , 2003, Web3D '03.
[20] Emilio Camahort,et al. Interactive three-dimensional rendering on mobile computer devices , 2005, ACE '05.
[21] Yang Lu,et al. Scalable Support for 3D Graphics Applications in Cloud , 2010, 2010 IEEE 3rd International Conference on Cloud Computing.
[22] Richard Szeliski,et al. Layered depth images , 1998, SIGGRAPH.
[23] Leonard McMillan,et al. Post-rendering 3D warping , 1997, SI3D.
[24] Wei Tsang Ooi,et al. Peer-assisted view-dependent progressive mesh streaming , 2009, MM '09.
[25] E. Wes Bethel,et al. Interactive, Internet Delivery of Visualization via Structured Prerendered Multiresolution Imagery , 2008, IEEE Transactions on Visualization and Computer Graphics.