Using Virtual Environments to Prototype Auditory Navigation Displays

There is a critical need for navigation and orientation aids for the visually impaired. Developing such displays is difficult and time consuming due to the lack of design tools and guidelines, the inefficiency of trial-and-error design, and experimental participant safety concerns. We discuss using a virtual environment (VE) to help in the design, evaluation, and iterative refinement of an auditory navigation system. We address questions about the (real) interface that the VE version allows us to study. Examples include sound design, system behavior, and user interface design. Improved designs should result from a more systematic and scientific method of assistive technology development. We also point out some of the ongoing caveats that researchers in this field need to consider, especially relating to external validity and over-reliance on VE for design solutions.

[1]  D. Guth,et al.  Veering by Blind Pedestrians: Individual Differences and Their Implications for Instruction , 1995 .

[2]  Robert W. Massof,et al.  Auditory assistive devices for the blind , 2003 .

[3]  T Letowski,et al.  Evaluation of acoustic beacon characteristics for navigation tasks , 2000, Ergonomics.

[4]  Bruce N. Walker,et al.  Navigation Performance With a Virtual Auditory Display: Effects of Beacon Sound, Capture Radius, and Practice , 2006, Hum. Factors.

[5]  Bruce N. Walker,et al.  Consistency of magnitude estimations with conceptual data dimensions used for sonification , 2007 .

[6]  Bruce N. Walker,et al.  Effects of Auditory Context Cues and Training on Performance of a Point Estimation Sonification Task , 2005 .

[7]  Jack M. Loomis,et al.  Virtual Environments and the Enhancement of Spatial Behavior: Towards a Comprehensive Research Agenda , 2000, Presence: Teleoperators & Virtual Environments.

[8]  Bruce N. Walker,et al.  Effects of Training and Auditory Context on Performance of a Point Estimation Sonification Task , 2004 .

[9]  Bruce N. Walker,et al.  PSYCHOPHYSICAL SCALING OF SONIFICATION MAPPINGS: A COMPARISION OF VISUALLY IMPAIRED AND SIGHTED LISTENERS , 2001 .

[10]  LoomisJack,et al.  Virtual Environments and the Enhancement of Spatial Behavior , 2000 .

[11]  Bruce N. Walker,et al.  Effect of Beacon Sounds on Navigation Performance in a Virtual Reality Environment , 2003 .

[12]  Daniel R. Smith,et al.  Effects of training and context on human performance in a point estimation sonification task , 2003 .

[13]  Bruce N. Walker,et al.  Ecological Psychoacoustics and Auditory Displays: Hearing, Grouping, and Meaning Making , 2004 .

[14]  A Stokes,et al.  Display Technology: Human Factors Concepts , 1988 .

[15]  R. Welsh Foundations of Orientation and Mobility , 1979 .

[16]  Bruce N Walker,et al.  Magnitude estimation of conceptual data dimensions for use in sonification. , 2002, Journal of experimental psychology. Applied.